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unity  6.0.0
Classes | Namespaces | Variables
unity-mt-grab-handle.h File Reference
#include <Nux/Nux.h>
#include <glib.h>
#include <boost/noncopyable.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/weak_ptr.hpp>
#include "unity-mt-texture.h"
#include "unity-mt-grab-handle-window.h"
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Go to the source code of this file.

Classes

class  unity::MT::GrabHandle
class  unity::MT::GrabHandle::Impl

Namespaces

namespace  unity
 Internally the favorite store keeps the full path to the application, but when saving, only the desktop file id is saved if the favorite is in one of the system directories.
namespace  unity::MT

Variables

static const unsigned int unity::MT::NUM_HANDLES = 9
static const unsigned int unity::MT::PositionLock = (1 << 0)
static const unsigned int unity::MT::PositionSet = (1 << 2)
static const unsigned int unity::MT::TopLeftHandle = (1 << 0)
static const unsigned int unity::MT::TopHandle = (1 << 1)
static const unsigned int unity::MT::TopRightHandle = (1 << 2)
static const unsigned int unity::MT::RightHandle = (1 << 3)
static const unsigned int unity::MT::BottomRightHandle = (1 << 4)
static const unsigned int unity::MT::BottomHandle = (1 << 5)
static const unsigned int unity::MT::BottomLeftHandle = (1 << 6)
static const unsigned int unity::MT::LeftHandle = (1 << 7)
static const unsigned int unity::MT::MiddleHandle = (1 << 8)
static const std::map
< unsigned int, int > 
unity::MT::maskHandles
static const std::map< int,
unsigned int > 
unity::MT::handlesMask