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unity  6.0.0
Public Member Functions | Public Attributes
unity::ui::RenderArg Class Reference

#include <AbstractIconRenderer.h>

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List of all members.

Public Member Functions

 RenderArg ()

Public Attributes

IconTextureSourceicon
nux::Point3 render_center
nux::Point3 logical_center
nux::Color colorify
float x_rotation
float y_rotation
float z_rotation
float alpha
float saturation
float backlight_intensity
float glow_intensity
float shimmer_progress
float progress
float progress_bias
bool running_arrow
bool running_colored
bool running_on_viewport
bool draw_edge_only
bool active_arrow
bool active_colored
bool skip
bool stick_thingy
bool keyboard_nav_hl
bool draw_shortcut
bool system_item
bool colorify_background
int window_indicators
char shortcut_label

Detailed Description

Definition at line 39 of file AbstractIconRenderer.h.


Constructor & Destructor Documentation

Definition at line 42 of file AbstractIconRenderer.h.

    : icon(0)
    , colorify(nux::color::White)
    , x_rotation(0)
    , y_rotation(0)
    , z_rotation(0)
    , alpha(1.0f)
    , saturation(1.0f)
    , backlight_intensity(0.0f)
    , glow_intensity(0.0f)
    , shimmer_progress(0.0f)
    , progress(0.0f)
    , progress_bias(-1.0f)
    , running_arrow(false)
    , running_colored(false)
    , running_on_viewport(false)
    , draw_edge_only(false)
    , active_arrow(false)
    , active_colored(false)
    , skip(false)
    , stick_thingy(false)
    , keyboard_nav_hl(false)
    , draw_shortcut(false)
    , system_item(false)
    , colorify_background(false)
    , window_indicators(0)
    , shortcut_label(0)
  {
  }

Member Data Documentation

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The documentation for this class was generated from the following file: