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unity  6.0.0
Public Member Functions | Public Attributes | Static Public Attributes
unity.tests.launcher.test_visual.LauncherVisualTests Class Reference
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List of all members.

Public Member Functions

def test_keynav_from_dash_saturates_icons
def test_opening_dash_desaturates_icons
def test_opening_dash_with_mouse_over_launcher_keeps_icon_saturation
def test_mouse_over_with_dash_open_desaturates_icons
def setUp
def get_launcher
def check_test_behavior
def dash
def hud
def launcher
def panels
def switcher
def window_manager
def workspace
def set_unity_log_level
def assertNumberWinsIsEventually

Public Attributes

 screen_geo
 launcher_instance

Static Public Attributes

tuple scenarios = _make_scenarios()

Detailed Description

Tests for visual aspects of the launcher (icon saturation etc.).

Definition at line 23 of file test_visual.py.


Member Function Documentation

def unity.tests.UnityTestCase.assertNumberWinsIsEventually (   self,
  app,
  num 
) [inherited]
Asserts that 'app' eventually has 'num' wins. Waits up to 10 seconds.

Definition at line 196 of file __init__.py.

00196 
00197     def assertNumberWinsIsEventually(self, app, num):
00198         """Asserts that 'app' eventually has 'num' wins. Waits up to 10 seconds."""
00199 
00200         self.assertThat(lambda: len(app.get_windows()), Eventually(Equals(num)))

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Fail the test if it did something naughty.

This includes leaving the dash or the hud open, changing the current
workspace, or leaving the system in show_desktop mode.

Definition at line 56 of file __init__.py.

00056 
00057     def check_test_behavior(self):
00058         """Fail the test if it did something naughty.
00059 
00060         This includes leaving the dash or the hud open, changing the current
00061         workspace, or leaving the system in show_desktop mode.
00062 
00063         """
00064         well_behaved = True
00065         reasons = []
00066         log.info("Checking system state for badly behaving test...")
00067 
00068         # Have we switched workspace?
00069         if self.workspace.current_workspace != self._initial_workspace_num:
00070             well_behaved = False
00071             reasons.append("The test changed the active workspace from %d to %d." \
00072                 % (self._initial_workspace_num, self.workspace.current_workspace))
00073             log.warning("Test changed the active workspace, changing it back...")
00074             self.workspace.switch_to(self._initial_workspace_num)
00075         # Have we left the dash open?
00076         if self.dash.visible:
00077             well_behaved = False
00078             reasons.append("The test left the dash open.")
00079             log.warning("Test left the dash open, closing it...")
00080             self.dash.ensure_hidden()
00081         # ... or the hud?
00082         if self.hud.visible:
00083             well_behaved = False
00084             reasons.append("The test left the hud open.")
00085             log.warning("Test left the hud open, closing it...")
00086             self.hud.ensure_hidden()
00087         # Are we in show desktop mode?
00088         if self.window_manager.showdesktop_active:
00089             well_behaved = False
00090             reasons.append("The test left the system in show_desktop mode.")
00091             log.warning("Test left the system in show desktop mode, exiting it...")
00092             self.window_manager.leave_show_desktop()
00093         for launcher in self.launcher.get_launchers():
00094             if launcher.in_keynav_mode:
00095                 well_behaved = False
00096                 reasons.append("The test left the launcher keynav mode enabled.")
00097                 log.warning("Test left the launcher in keynav mode, exiting it...")
00098                 launcher.key_nav_cancel()
00099             if launcher.in_switcher_mode:
00100                 well_behaved = False
00101                 reasons.append("The test left the launcher in switcher mode.")
00102                 log.warning("Test left the launcher in switcher mode, exiting it...")
00103                 launcher.switcher_cancel()
00104 
00105         if not well_behaved:
00106             self.fail("/n".join(reasons))
00107         else:
00108             log.info("Test was well behaved.")

def unity.tests.UnityTestCase.dash (   self) [inherited]

Definition at line 110 of file __init__.py.

00110 
00111     def dash(self):
00112         if not getattr(self, '__dash', None):
00113             self.__dash = Dash()
00114         return self.__dash

Get the launcher for the current scenario.

Definition at line 57 of file __init__.py.

00057 
00058     def get_launcher(self):
00059         """Get the launcher for the current scenario."""
00060         return self.launcher.get_launcher_for_monitor(self.launcher_monitor)

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def unity.tests.UnityTestCase.hud (   self) [inherited]

Definition at line 116 of file __init__.py.

00116 
00117     def hud(self):
00118         if not getattr(self, '__hud', None):
00119             self.__hud = Hud();
00120         return self.__hud

def unity.tests.UnityTestCase.launcher (   self) [inherited]

Definition at line 122 of file __init__.py.

00122 
00123     def launcher(self):
00124         if not getattr(self, '__launcher', None):
00125             self.__launcher = self._get_launcher_controller()
00126         return self.__launcher

def unity.tests.UnityTestCase.panels (   self) [inherited]

Definition at line 128 of file __init__.py.

00128 
00129     def panels(self):
00130         if not getattr(self, '__panels', None):
00131             self.__panels = self._get_panel_controller()
00132         return self.__panels

def unity.tests.UnityTestCase.set_unity_log_level (   self,
  component,
  level 
) [inherited]
Set the unity log level for 'component' to 'level'.

Valid levels are: TRACE, DEBUG, INFO, WARNING and ERROR.

Components are dotted unity component names. The empty string specifies
the root logging component.

Definition at line 183 of file __init__.py.

00183 
00184     def set_unity_log_level(self, component, level):
00185         """Set the unity log level for 'component' to 'level'.
00186 
00187         Valid levels are: TRACE, DEBUG, INFO, WARNING and ERROR.
00188 
00189         Components are dotted unity component names. The empty string specifies
00190         the root logging component.
00191         """
00192         valid_levels = ('TRACE', 'DEBUG', 'INFO', 'WARN', 'WARNING', 'ERROR')
00193         if level not in valid_levels:
00194             raise ValueError("Log level '%s' must be one of: %r" % (level, valid_levels))
00195         set_log_severity(component, level)

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def unity.tests.launcher.LauncherTestCase.setUp (   self) [inherited]

Reimplemented from unity.tests.UnityTestCase.

Reimplemented in unity.tests.launcher.test_icon_behavior.LauncherIconsTests, unity.tests.launcher.test_reveal.LauncherRevealTests, and unity.tests.launcher.test_shortcut.LauncherShortcutTests.

Definition at line 40 of file __init__.py.

00040 
00041     def setUp(self):
00042         super(LauncherTestCase, self).setUp()
00043         self.screen_geo = ScreenGeometry()
00044         self.set_unity_log_level("unity.launcher", "DEBUG")
00045         self.addCleanup(self.set_unity_log_level, "unity.launcher", "INFO")
00046 
00047         self.set_unity_option('num_launchers', int(self.only_primary))
00048         self.launcher_instance = self.get_launcher()
00049 
00050         if self.only_primary:
00051             try:
00052                 old_primary_screen = self.screen_geo.get_primary_monitor()
00053                 self.screen_geo.set_primary_monitor(self.launcher_monitor)
00054                 self.addCleanup(self.screen_geo.set_primary_monitor, old_primary_screen)
00055             except ScreenGeometry.BlacklistedDriverError:
00056                 self.skipTest("Impossible to set the monitor %d as primary" % self.launcher_monitor)

def unity.tests.UnityTestCase.switcher (   self) [inherited]

Definition at line 134 of file __init__.py.

00134 
00135     def switcher(self):
00136         if not getattr(self, '__switcher', None):
00137             self.__switcher = Switcher()
00138         return self.__switcher

Starting super+tab switcher from the dash must resaturate launcher icons.

Tests fix for bug #913569.

Definition at line 26 of file test_visual.py.

00026 
00027     def test_keynav_from_dash_saturates_icons(self):
00028         """Starting super+tab switcher from the dash must resaturate launcher icons.
00029 
00030         Tests fix for bug #913569.
00031         """
00032         bfb = self.launcher.model.get_bfb_icon()
00033         self.mouse.move(bfb.center_x, bfb.center_y)
00034         self.dash.ensure_visible()
00035         sleep(1)
00036         # We can't use 'launcher_instance.switcher_start()' since it moves the mouse.
00037         self.keybinding_hold_part_then_tap("launcher/switcher")
00038         self.addCleanup(self.keybinding_release, "launcher/switcher")
00039         self.addCleanup(self.keybinding, "launcher/switcher/exit")
00040 
00041         self.keybinding_tap("launcher/switcher/next")
00042         for icon in self.launcher.model.get_launcher_icons():
00043             self.assertThat(icon.desaturated, Eventually(Equals(False)))

Moving mouse over launcher with dash open must saturate icons.

Definition at line 66 of file test_visual.py.

00066 
00067     def test_mouse_over_with_dash_open_desaturates_icons(self):
00068         """Moving mouse over launcher with dash open must saturate icons."""
00069         launcher_instance = self.get_launcher()
00070         self.dash.ensure_visible()
00071         self.addCleanup(self.dash.ensure_hidden)
00072         sleep(.5)
00073         x,y,w,h = launcher_instance.geometry
00074         self.mouse.move(x + w/2, y + h/2)
00075         sleep(.5)
00076         for icon in self.launcher.model.get_launcher_icons():
00077             self.assertThat(icon.desaturated, Eventually(Equals(False)))

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Opening the dash must desaturate all the launcher icons.

Definition at line 44 of file test_visual.py.

00044 
00045     def test_opening_dash_desaturates_icons(self):
00046         """Opening the dash must desaturate all the launcher icons."""
00047         self.dash.ensure_visible()
00048         self.addCleanup(self.dash.ensure_hidden)
00049 
00050         for icon in self.launcher.model.get_launcher_icons():
00051             if isinstance(icon, BFBLauncherIcon):
00052                 self.assertThat(icon.desaturated, Eventually(Equals(False)))
00053             else:
00054                 self.assertThat(icon.desaturated, Eventually(Equals(True)))

Opening dash with mouse over launcher must not desaturate icons.

Definition at line 55 of file test_visual.py.

00055 
00056     def test_opening_dash_with_mouse_over_launcher_keeps_icon_saturation(self):
00057         """Opening dash with mouse over launcher must not desaturate icons."""
00058         launcher_instance = self.get_launcher()
00059         x,y,w,h = launcher_instance.geometry
00060         self.mouse.move(x + w/2, y + h/2)
00061         sleep(.5)
00062         self.dash.ensure_visible()
00063         self.addCleanup(self.dash.ensure_hidden)
00064         for icon in self.launcher.model.get_launcher_icons():
00065             self.assertThat(icon.desaturated, Eventually(Equals(False)))

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def unity.tests.UnityTestCase.window_manager (   self) [inherited]

Definition at line 140 of file __init__.py.

00140 
00141     def window_manager(self):
00142         if not getattr(self, '__window_manager', None):
00143             self.__window_manager = self._get_window_manager()
00144         return self.__window_manager

def unity.tests.UnityTestCase.workspace (   self) [inherited]

Definition at line 146 of file __init__.py.

00146 
00147     def workspace(self):
00148         if not getattr(self, '__workspace', None):
00149             self.__workspace = WorkspaceManager()
00150         return self.__workspace


Member Data Documentation

Definition at line 47 of file __init__.py.

Definition at line 42 of file __init__.py.


The documentation for this class was generated from the following file: