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unity  6.0.0
Public Member Functions | Public Attributes | Static Public Attributes
unity.tests.launcher.test_reveal.LauncherRevealTests Class Reference
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List of all members.

Public Member Functions

def setUp
def test_launcher_keyboard_reveal_works
def test_reveal_on_mouse_to_edge
def test_reveal_with_mouse_under_launcher
def test_reveal_does_not_hide_again
def test_launcher_does_not_reveal_with_mouse_down
def test_new_icon_has_the_shortcut
def get_launcher
def check_test_behavior
def dash
def hud
def launcher
def panels
def switcher
def window_manager
def workspace
def set_unity_log_level
def assertNumberWinsIsEventually

Public Attributes

 screen_geo
 launcher_instance

Static Public Attributes

tuple scenarios = _make_scenarios()

Detailed Description

Test the launcher reveal behavior when in autohide mode.

Definition at line 22 of file test_reveal.py.


Member Function Documentation

def unity.tests.UnityTestCase.assertNumberWinsIsEventually (   self,
  app,
  num 
) [inherited]
Asserts that 'app' eventually has 'num' wins. Waits up to 10 seconds.

Definition at line 196 of file __init__.py.

00196 
00197     def assertNumberWinsIsEventually(self, app, num):
00198         """Asserts that 'app' eventually has 'num' wins. Waits up to 10 seconds."""
00199 
00200         self.assertThat(lambda: len(app.get_windows()), Eventually(Equals(num)))

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Fail the test if it did something naughty.

This includes leaving the dash or the hud open, changing the current
workspace, or leaving the system in show_desktop mode.

Definition at line 56 of file __init__.py.

00056 
00057     def check_test_behavior(self):
00058         """Fail the test if it did something naughty.
00059 
00060         This includes leaving the dash or the hud open, changing the current
00061         workspace, or leaving the system in show_desktop mode.
00062 
00063         """
00064         well_behaved = True
00065         reasons = []
00066         log.info("Checking system state for badly behaving test...")
00067 
00068         # Have we switched workspace?
00069         if self.workspace.current_workspace != self._initial_workspace_num:
00070             well_behaved = False
00071             reasons.append("The test changed the active workspace from %d to %d." \
00072                 % (self._initial_workspace_num, self.workspace.current_workspace))
00073             log.warning("Test changed the active workspace, changing it back...")
00074             self.workspace.switch_to(self._initial_workspace_num)
00075         # Have we left the dash open?
00076         if self.dash.visible:
00077             well_behaved = False
00078             reasons.append("The test left the dash open.")
00079             log.warning("Test left the dash open, closing it...")
00080             self.dash.ensure_hidden()
00081         # ... or the hud?
00082         if self.hud.visible:
00083             well_behaved = False
00084             reasons.append("The test left the hud open.")
00085             log.warning("Test left the hud open, closing it...")
00086             self.hud.ensure_hidden()
00087         # Are we in show desktop mode?
00088         if self.window_manager.showdesktop_active:
00089             well_behaved = False
00090             reasons.append("The test left the system in show_desktop mode.")
00091             log.warning("Test left the system in show desktop mode, exiting it...")
00092             self.window_manager.leave_show_desktop()
00093         for launcher in self.launcher.get_launchers():
00094             if launcher.in_keynav_mode:
00095                 well_behaved = False
00096                 reasons.append("The test left the launcher keynav mode enabled.")
00097                 log.warning("Test left the launcher in keynav mode, exiting it...")
00098                 launcher.key_nav_cancel()
00099             if launcher.in_switcher_mode:
00100                 well_behaved = False
00101                 reasons.append("The test left the launcher in switcher mode.")
00102                 log.warning("Test left the launcher in switcher mode, exiting it...")
00103                 launcher.switcher_cancel()
00104 
00105         if not well_behaved:
00106             self.fail("/n".join(reasons))
00107         else:
00108             log.info("Test was well behaved.")

def unity.tests.UnityTestCase.dash (   self) [inherited]

Definition at line 110 of file __init__.py.

00110 
00111     def dash(self):
00112         if not getattr(self, '__dash', None):
00113             self.__dash = Dash()
00114         return self.__dash

Get the launcher for the current scenario.

Definition at line 57 of file __init__.py.

00057 
00058     def get_launcher(self):
00059         """Get the launcher for the current scenario."""
00060         return self.launcher.get_launcher_for_monitor(self.launcher_monitor)

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def unity.tests.UnityTestCase.hud (   self) [inherited]

Definition at line 116 of file __init__.py.

00116 
00117     def hud(self):
00118         if not getattr(self, '__hud', None):
00119             self.__hud = Hud();
00120         return self.__hud

def unity.tests.UnityTestCase.launcher (   self) [inherited]

Definition at line 122 of file __init__.py.

00122 
00123     def launcher(self):
00124         if not getattr(self, '__launcher', None):
00125             self.__launcher = self._get_launcher_controller()
00126         return self.__launcher

def unity.tests.UnityTestCase.panels (   self) [inherited]

Definition at line 128 of file __init__.py.

00128 
00129     def panels(self):
00130         if not getattr(self, '__panels', None):
00131             self.__panels = self._get_panel_controller()
00132         return self.__panels

def unity.tests.UnityTestCase.set_unity_log_level (   self,
  component,
  level 
) [inherited]
Set the unity log level for 'component' to 'level'.

Valid levels are: TRACE, DEBUG, INFO, WARNING and ERROR.

Components are dotted unity component names. The empty string specifies
the root logging component.

Definition at line 183 of file __init__.py.

00183 
00184     def set_unity_log_level(self, component, level):
00185         """Set the unity log level for 'component' to 'level'.
00186 
00187         Valid levels are: TRACE, DEBUG, INFO, WARNING and ERROR.
00188 
00189         Components are dotted unity component names. The empty string specifies
00190         the root logging component.
00191         """
00192         valid_levels = ('TRACE', 'DEBUG', 'INFO', 'WARN', 'WARNING', 'ERROR')
00193         if level not in valid_levels:
00194             raise ValueError("Log level '%s' must be one of: %r" % (level, valid_levels))
00195         set_log_severity(component, level)

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Reimplemented from unity.tests.launcher.LauncherTestCase.

Definition at line 25 of file test_reveal.py.

00025 
00026     def setUp(self):
00027         super(LauncherRevealTests, self).setUp()
00028         # these automatically reset to the original value, as implemented in AutopilotTestCase
00029         self.set_unity_option('launcher_capture_mouse', True)
00030         self.set_unity_option('launcher_hide_mode', 1)
00031         launcher = self.get_launcher()
00032         self.assertThat(launcher.hidemode, Eventually(Equals(1)))

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def unity.tests.UnityTestCase.switcher (   self) [inherited]

Definition at line 134 of file __init__.py.

00134 
00135     def switcher(self):
00136         if not getattr(self, '__switcher', None):
00137             self.__switcher = Switcher()
00138         return self.__switcher

Launcher must not reveal if have mouse button 1 down.

Definition at line 64 of file test_reveal.py.

00064 
00065     def test_launcher_does_not_reveal_with_mouse_down(self):
00066         """Launcher must not reveal if have mouse button 1 down."""
00067         self.screen_geo.move_mouse_to_monitor(self.launcher_instance.monitor)
00068         self.mouse.press(1)
00069         self.addCleanup(self.mouse.release, 1)
00070         #FIXME: This is really bad API. it says reveal but it's expected to fail. bad bad bad!!
00071         self.launcher_instance.mouse_reveal_launcher()
00072         # Need a sleep here otherwise this test would pass even if the code failed.
00073         # THis test needs to be rewritten...
00074         sleep(5)
00075         self.assertThat(self.launcher_instance.is_showing, Equals(False))

Revealing launcher with keyboard must work.

Definition at line 33 of file test_reveal.py.

00033 
00034     def test_launcher_keyboard_reveal_works(self):
00035         """Revealing launcher with keyboard must work."""
00036         self.launcher_instance.keyboard_reveal_launcher()
00037         self.addCleanup(self.launcher_instance.keyboard_unreveal_launcher)
00038         self.assertThat(self.launcher_instance.is_showing, Eventually(Equals(True)))

New icons should have an associated shortcut

Definition at line 76 of file test_reveal.py.

00076 
00077     def test_new_icon_has_the_shortcut(self):
00078          """New icons should have an associated shortcut"""
00079          if self.launcher.model.num_bamf_launcher_icons() >= 10:
00080              self.skip("There are already more than 9 icons in the launcher")
00081 
00082          desktop_file = self.KNOWN_APPS['Calculator']['desktop-file']
00083          if self.launcher.model.get_icon_by_desktop_id(desktop_file) != None:
00084              self.skip("Calculator icon is already on the launcher.")
00085 
00086          self.start_app('Calculator')
00087          icon = self.launcher.model.get_icon_by_desktop_id(desktop_file)
00088          self.assertThat(icon.shortcut, GreaterThan(0))
Tests reveal of launchers by mouse pressure to ensure it doesn't
automatically hide again.

Definition at line 56 of file test_reveal.py.

00056 
00057     def test_reveal_does_not_hide_again(self):
00058         """Tests reveal of launchers by mouse pressure to ensure it doesn't
00059         automatically hide again.
00060         """
00061         self.launcher_instance.move_mouse_to_right_of_launcher()
00062         self.launcher_instance.mouse_reveal_launcher()
00063         self.assertThat(self.launcher_instance.is_showing, Eventually(Equals(True)))

Tests reveal of launchers by mouse pressure.

Definition at line 39 of file test_reveal.py.

00039 
00040     def test_reveal_on_mouse_to_edge(self):
00041         """Tests reveal of launchers by mouse pressure."""
00042         self.launcher_instance.move_mouse_to_right_of_launcher()
00043         self.launcher_instance.mouse_reveal_launcher()
00044         self.assertThat(self.launcher_instance.is_showing, Eventually(Equals(True)))

The Launcher must hide properly if the mouse is under the launcher.

Definition at line 45 of file test_reveal.py.

00045 
00046     def test_reveal_with_mouse_under_launcher(self):
00047         """The Launcher must hide properly if the mouse is under the launcher."""
00048 
00049         self.launcher_instance.move_mouse_over_launcher()
00050         # we can't use "launcher_instance.keyboard_reveal_launcher()"
00051         # since it moves the mouse out of the way, invalidating the test.
00052         self.keybinding_hold("launcher/reveal")
00053         sleep(1)
00054         self.keybinding_release("launcher/reveal")
00055         self.assertThat(self.launcher_instance.is_showing, Eventually(Equals(False)))

def unity.tests.UnityTestCase.window_manager (   self) [inherited]

Definition at line 140 of file __init__.py.

00140 
00141     def window_manager(self):
00142         if not getattr(self, '__window_manager', None):
00143             self.__window_manager = self._get_window_manager()
00144         return self.__window_manager

def unity.tests.UnityTestCase.workspace (   self) [inherited]

Definition at line 146 of file __init__.py.

00146 
00147     def workspace(self):
00148         if not getattr(self, '__workspace', None):
00149             self.__workspace = WorkspaceManager()
00150         return self.__workspace


Member Data Documentation

Definition at line 47 of file __init__.py.

Definition at line 42 of file __init__.py.


The documentation for this class was generated from the following file: