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unity  6.0.0
unity::shortcut::View Member List
This is the complete list of members for unity::shortcut::View, including all inherited members.
AddChild(Introspectable *child)unity::debug::Introspectable
AddProperties(GVariantBuilder *builder)unity::ui::UnityWindowView [protected, virtual]
background_colorunity::ui::UnityWindowView
columns_unity::shortcut::View [private]
columns_layout_unity::shortcut::View [private]
CreateIntermediateLayout()unity::shortcut::View [private]
CreateSectionLayout(const char *section_name)unity::shortcut::View [private]
CreateShortKeyEntryView(AbstractHint::Ptr const &hint)unity::shortcut::View [private]
Draw(nux::GraphicsEngine &GfxContext, bool force_draw)unity::ui::UnityWindowView [protected]
DrawContent(nux::GraphicsEngine &GfxContext, bool force_draw)unity::ui::UnityWindowView [protected]
DrawOverlay(nux::GraphicsEngine &GfxContext, bool force_draw, nux::Geometry clip)unity::shortcut::View [protected, virtual]
GetBackgroundGeometry()unity::shortcut::View [protected, virtual]
GetBaseGeometry(nux::Geometry &)unity::shortcut::View
GetChildsName() const unity::debug::Introspectable [protected, virtual]
GetIntrospectableChildren()unity::debug::Introspectable [virtual]
GetIntrospectionId() const unity::debug::Introspectable
GetModel()unity::shortcut::View
GetName() const unity::shortcut::View [protected, virtual]
Introspect()unity::debug::Introspectable
Introspectable()unity::debug::Introspectable
IntrospectableList typedefunity::debug::Introspectable
layout_unity::shortcut::View [private]
model_unity::shortcut::View [private]
NUX_DECLARE_OBJECT_TYPE(View, ui::UnityWindowView)unity::shortcut::View [private]
PostDraw(nux::GraphicsEngine &GfxContext, bool force_draw)unity::ui::UnityWindowView [inline, protected, virtual]
PreDraw(nux::GraphicsEngine &GfxContext, bool force_draw)unity::ui::UnityWindowView [inline, protected, virtual]
Ptr typedefunity::shortcut::View
RemoveChild(Introspectable *child)unity::debug::Introspectable
RenderColumns()unity::shortcut::View [private]
SetAdjustment(int x, int y)unity::shortcut::View
SetModel(Model::Ptr model)unity::shortcut::View
SetupBackground(bool enabled=true)unity::ui::UnityWindowView
styleunity::ui::UnityWindowView
UnityWindowView(NUX_FILE_LINE_PROTO)unity::ui::UnityWindowView
View()unity::shortcut::View
x_adjustment_unity::shortcut::View [private]
y_adjustment_unity::shortcut::View [private]
~Introspectable()unity::debug::Introspectable [virtual]
~UnityWindowView()unity::ui::UnityWindowView [virtual]
~View()unity::shortcut::View