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unity  6.0.0
unity::launcher::Launcher Member List
This is the complete list of members for unity::launcher::Launcher, including all inherited members.
_active_quicklistunity::launcher::Launcher [private]
_active_tooltipunity::launcher::Launcher [private]
_background_colorunity::launcher::Launcher [private]
_backlight_modeunity::launcher::Launcher [private]
_collection_windowunity::launcher::Launcher [private]
_dash_is_openunity::launcher::Launcher [private]
_data_checkedunity::launcher::Launcher [private]
_dnd_dataunity::launcher::Launcher [private]
_dnd_delta_xunity::launcher::Launcher [private]
_dnd_delta_yunity::launcher::Launcher [private]
_dnd_hovered_iconunity::launcher::Launcher [private]
_drag_actionunity::launcher::Launcher [private]
_drag_edge_touchingunity::launcher::Launcher [private]
_drag_iconunity::launcher::Launcher [private]
_drag_out_delta_xunity::launcher::Launcher [private]
_drag_out_idunity::launcher::Launcher [private]
_drag_windowunity::launcher::Launcher [private]
_edge_overcome_pressureunity::launcher::Launcher [private]
_enter_yunity::launcher::Launcher [private]
_folded_angleunity::launcher::Launcher [private]
_folded_z_distanceunity::launcher::Launcher [private]
_hiddenunity::launcher::Launcher [private]
_hide_machineunity::launcher::Launcher [private]
_hover_machineunity::launcher::Launcher [private]
_hoveredunity::launcher::Launcher [private]
_hud_is_openunity::launcher::Launcher [private]
_icon_glow_sizeunity::launcher::Launcher [private]
_icon_image_sizeunity::launcher::Launcher [private]
_icon_image_size_deltaunity::launcher::Launcher [private]
_icon_mouse_downunity::launcher::Launcher [private]
_icon_sizeunity::launcher::Launcher [private]
_icon_under_mouseunity::launcher::Launcher [private]
_initial_drag_animationunity::launcher::Launcher [private]
_last_button_pressunity::launcher::Launcher [private]
_last_delta_yunity::launcher::Launcher [private]
_last_reveal_progressunity::launcher::Launcher [private]
_launch_animationunity::launcher::Launcher [private]
_launcher_action_stateunity::launcher::Launcher [private]
_launcher_drag_deltaunity::launcher::Launcher [private]
_modelunity::launcher::Launcher [private]
_mouse_positionunity::launcher::Launcher [private]
_neg_folded_angleunity::launcher::Launcher [private]
_offscreen_drag_textureunity::launcher::Launcher [private]
_parentunity::launcher::Launcher [private]
_postreveal_mousemove_delta_xunity::launcher::Launcher [private]
_postreveal_mousemove_delta_yunity::launcher::Launcher [private]
_render_drag_windowunity::launcher::Launcher [private]
_scroll_limit_reachedunity::launcher::Launcher [private]
_selection_atomunity::launcher::Launcher [private]
_shortcuts_shownunity::launcher::Launcher [private]
_space_between_iconsunity::launcher::Launcher [private]
_steal_dragunity::launcher::Launcher [private]
_urgent_animationunity::launcher::Launcher [private]
ACTION_DRAG_EXTERNAL enum valueunity::launcher::Launcher [private]
ACTION_DRAG_ICON enum valueunity::launcher::Launcher [private]
ACTION_DRAG_LAUNCHER enum valueunity::launcher::Launcher [private]
ACTION_NONE enum valueunity::launcher::Launcher [private]
AddChild(Introspectable *child)unity::debug::Introspectable
AddProperties(GVariantBuilder *builder)unity::launcher::Launcher [protected, virtual]
ANIM_DURATION_SHORTunity::launcher::Launcher [static]
AnimationInProgress() const unity::launcher::Launcher [private]
AutohideProgress(struct timespec const &current) const unity::launcher::Launcher [private]
BaseTexturePtr typedefunity::launcher::Launcher [private]
bg_effect_helper_unity::launcher::Launcher [private]
ConfigureBarrier()unity::launcher::Launcher [private]
DesaturateIcons()unity::launcher::Launcher [private]
displayunity::launcher::Launcher
DnDExitProgress(struct timespec const &current) const unity::launcher::Launcher [private]
DndHoveredIconReset()unity::launcher::Launcher [private]
DndReset()unity::launcher::Launcher [private]
DnDStartProgress(struct timespec const &current) const unity::launcher::Launcher [private]
DndTimeoutSetup()unity::launcher::Launcher [private]
DragHideProgress(struct timespec const &current) const unity::launcher::Launcher [private]
DragLimiter(float x)unity::launcher::Launcher [private]
DragOutProgress(struct timespec const &current) const unity::launcher::Launcher [private]
DragThresholdProgress(struct timespec const &current) const unity::launcher::Launcher [private]
Draw(nux::GraphicsEngine &GfxContext, bool force_draw)unity::launcher::Launcher [virtual]
DrawContent(nux::GraphicsEngine &GfxContext, bool force_draw)unity::launcher::Launcher [virtual]
EndIconDrag()unity::launcher::Launcher [private]
EndKeyShowLauncher()unity::launcher::Launcher
EnsureAnimation()unity::launcher::Launcher [private]
EnsureIconOnScreen(AbstractLauncherIcon::Ptr icon)unity::launcher::Launcher
EnsureScrollTimer()unity::launcher::Launcher [private]
EnterKeyNavMode()unity::launcher::Launcher
EventLogic()unity::launcher::Launcher [private]
ExitKeyNavMode()unity::launcher::Launcher
FillRenderArg(AbstractLauncherIcon::Ptr icon, ui::RenderArg &arg, nux::Point3 &center, nux::Geometry const &parent_abs_geo, float folding_threshold, float folded_size, float folded_spacing, float autohide_offset, float folded_z_distance, float animation_neg_rads, struct timespec const &current)unity::launcher::Launcher [private]
ForceReveal(bool force)unity::launcher::Launcher
GetActionState() const unity::launcher::Launcher [private]
GetActiveTooltip() const unity::launcher::Launcher
GetAutohidePositionMax() const unity::launcher::Launcher [private]
GetAutohidePositionMin() const unity::launcher::Launcher [private]
GetBacklightMode() const unity::launcher::Launcher
GetChildsName() const unity::debug::Introspectable [protected, virtual]
GetHideMode() const unity::launcher::Launcher [private]
GetHoverProgress(struct timespec const &current) const unity::launcher::Launcher [private]
GetIconSize() const unity::launcher::Launcher
GetIntrospectableChildren()unity::debug::Introspectable [virtual]
GetIntrospectionId() const unity::debug::Introspectable
GetModel() const unity::launcher::Launcher
GetMouseX() const unity::launcher::Launcher
GetMouseY() const unity::launcher::Launcher
GetName() const unity::launcher::Launcher [protected, virtual]
GetParent() const unity::launcher::Launcher [inline]
GetSelectedMenuIcon() const unity::launcher::Launcher
HandleBarrierEvent(ui::PointerBarrierWrapper *owner, ui::BarrierEvent::Ptr event)unity::launcher::Launcher [private, virtual]
Hidden() const unity::launcher::Launcher [inline]
hidden_changedunity::launcher::Launcher
icon_animation_completeunity::launcher::Launcher
icon_rendererunity::launcher::Launcher [private]
IconBackgroundIntensity(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconCenterTransitionProgress(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconDesatValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconDrawEdgeOnly(AbstractLauncherIcon::Ptr icon) const unity::launcher::Launcher [private]
IconDropDimValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconNeedsAnimation(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconPresentProgress(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconProgressBias(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconPulseOnceValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconShimmerProgress(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconStartingBlinkValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconStartingPulseValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconUrgentProgress(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconUrgentPulseValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconUrgentWiggleValue(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
IconVisibleProgress(AbstractLauncherIcon::Ptr icon, struct timespec const &current) const unity::launcher::Launcher [private]
InspectKeyEvent(unsigned int eventType, unsigned int keysym, const char *character)unity::launcher::Launcher [virtual]
Introspect()unity::debug::Introspectable
Introspectable()unity::debug::Introspectable
IntrospectableList typedefunity::debug::Introspectable
IsBackLightModeToggles() const unity::launcher::Launcher
IsInKeyNavMode() const unity::launcher::Launcher
IsOverlayOpen() const unity::launcher::Launcher
Launcher(nux::BaseWindow *parent, NUX_FILE_LINE_PROTO)unity::launcher::Launcher
launcher_addrequestunity::launcher::Launcher
launcher_pressure_effect_unity::launcher::Launcher [private]
launcher_removerequestunity::launcher::Launcher
launcher_sheen_unity::launcher::Launcher [private]
LauncherActionState enum nameunity::launcher::Launcher [private]
LauncherActionTimes enum nameunity::launcher::Launcher [private]
m_Layoutunity::launcher::Launcher [private]
monitorunity::launcher::Launcher
MouseBeyondDragThreshold() const unity::launcher::Launcher [private]
MouseDownLogic(int x, int y, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [private]
MouseIconIntersection(int x, int y)unity::launcher::Launcher [private]
MouseOverBottomScrollArea()unity::launcher::Launcher [private]
MouseOverBottomScrollExtrema()unity::launcher::Launcher [private]
MouseOverTopScrollArea()unity::launcher::Launcher [private]
MouseOverTopScrollExtrema()unity::launcher::Launcher [private]
MouseUpLogic(int x, int y, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [private]
NUX_DECLARE_OBJECT_TYPE(Launcher, nux::View)unity::launcher::Launcher [private]
OnActionDone(GVariant *data)unity::launcher::Launcher [private]
OnBGColorChanged(GVariant *data)unity::launcher::Launcher [private]
OnDisplayChanged(Display *display)unity::launcher::Launcher [private]
OnDNDDataCollected(const std::list< char * > &mimes)unity::launcher::Launcher [private]
OnDragFinish(GeisAdapter::GeisDragData *data)unity::launcher::Launcher [private]
OnDragStart(GeisAdapter::GeisDragData *data)unity::launcher::Launcher [private]
OnDragUpdate(GeisAdapter::GeisDragData *data)unity::launcher::Launcher [private]
OnDragWindowAnimCompleted()unity::launcher::Launcher [private]
OnIconAdded(AbstractLauncherIcon::Ptr icon)unity::launcher::Launcher [private]
OnIconNeedsRedraw(AbstractLauncherIcon::Ptr icon)unity::launcher::Launcher [private]
OnIconRemoved(AbstractLauncherIcon::Ptr icon)unity::launcher::Launcher [private]
OnLockHideChanged(GVariant *data)unity::launcher::Launcher [private]
OnOptionChanged()unity::launcher::Launcher [private]
OnOptionsChanged(Options::Ptr options)unity::launcher::Launcher [private]
OnOrderChanged()unity::launcher::Launcher [private]
OnOverlayHidden(GVariant *data)unity::launcher::Launcher [private]
OnOverlayShown(GVariant *data)unity::launcher::Launcher [private]
OnPluginStateChanged()unity::launcher::Launcher [private]
OnScrollTimeout()unity::launcher::Launcher [private]
OnSelectionChanged(AbstractLauncherIcon::Ptr selection)unity::launcher::Launcher [private]
OnTooltipVisible(nux::ObjectPtr< nux::View > view)unity::launcher::Launcher [private]
OnUpdateDragManagerTimeout()unity::launcher::Launcher [private]
OnWindowMapped(guint32 xid)unity::launcher::Launcher [private]
OnWindowUnmapped(guint32 xid)unity::launcher::Launcher [private]
optionsunity::launcher::Launcher
PostDraw(nux::GraphicsEngine &GfxContext, bool force_draw)unity::launcher::Launcher [virtual]
PostLayoutManagement(long LayoutResult)unity::launcher::Launcher [private, virtual]
ProcessDndDrop(int x, int y)unity::launcher::Launcher [protected]
ProcessDndEnter()unity::launcher::Launcher [protected]
ProcessDndLeave()unity::launcher::Launcher [protected]
ProcessDndMove(int x, int y, std::list< char * > mimes)unity::launcher::Launcher [protected]
RecvMouseDown(int x, int y, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvMouseDrag(int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvMouseEnter(int x, int y, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvMouseLeave(int x, int y, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvMouseMove(int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvMouseUp(int x, int y, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvMouseWheel(int x, int y, int wheel_delta, unsigned long button_flags, unsigned long key_flags)unity::launcher::Launcher [virtual]
RecvQuicklistClosed(QuicklistView *quicklist)unity::launcher::Launcher [virtual]
RecvQuicklistOpened(QuicklistView *quicklist)unity::launcher::Launcher [virtual]
RemoveChild(Introspectable *child)unity::debug::Introspectable
RenderArgs(std::list< ui::RenderArg > &launcher_args, nux::Geometry &box_geo, float *launcher_alpha, nux::Geometry const &parent_abs_geo)unity::launcher::Launcher [private]
RenderIconToTexture(nux::GraphicsEngine &GfxContext, AbstractLauncherIcon::Ptr icon, nux::ObjectPtr< nux::IOpenGLBaseTexture > texture)unity::launcher::Launcher
ResetMouseDragState()unity::launcher::Launcher [private]
Resize()unity::launcher::Launcher
RestoreSystemRenderTarget()unity::launcher::Launcher [private]
SaturateIcons()unity::launcher::Launcher [private]
sc_launcher_icon_animationunity::launcher::Launcher
sc_launcher_icon_animation_connectionunity::launcher::Launcher
selection_changeunity::launcher::Launcher
SetActionState(LauncherActionState actionstate)unity::launcher::Launcher [private]
SetBacklightMode(BacklightMode mode)unity::launcher::Launcher
SetDndDelta(float x, float y, nux::Geometry const &geo, timespec const &current)unity::launcher::Launcher [private]
SetHidden(bool hidden)unity::launcher::Launcher [private]
SetHideMode(LauncherHideMode hidemode)unity::launcher::Launcher [private]
SetHover(bool hovered)unity::launcher::Launcher [private]
SetIconSize(int tile_size, int icon_size)unity::launcher::Launcher
SetModel(LauncherModel::Ptr model)unity::launcher::Launcher
SetMousePosition(int x, int y)unity::launcher::Launcher [private]
SetOffscreenRenderTarget(nux::ObjectPtr< nux::IOpenGLBaseTexture > texture)unity::launcher::Launcher [private]
SetStateMouseOverLauncher(bool over_launcher)unity::launcher::Launcher [private]
SetupRenderArg(AbstractLauncherIcon::Ptr icon, struct timespec const &current, ui::RenderArg &arg)unity::launcher::Launcher [private]
ShowShortcuts(bool show)unity::launcher::Launcher
sources_unity::launcher::Launcher [private]
StartIconDrag(AbstractLauncherIcon::Ptr icon)unity::launcher::Launcher [private]
StartIconDragRequest(int x, int y)unity::launcher::Launcher [private]
StartIconDragTimeout()unity::launcher::Launcher [private]
StartKeyShowLauncher()unity::launcher::Launcher
StrutHack()unity::launcher::Launcher [private]
TIME_AUTOHIDE enum valueunity::launcher::Launcher [private]
TIME_DRAG_EDGE_TOUCH enum valueunity::launcher::Launcher [private]
TIME_DRAG_END enum valueunity::launcher::Launcher [private]
TIME_DRAG_OUT enum valueunity::launcher::Launcher [private]
TIME_DRAG_THRESHOLD enum valueunity::launcher::Launcher [private]
TIME_ENTER enum valueunity::launcher::Launcher [private]
TIME_LAST enum valueunity::launcher::Launcher [private]
TIME_LEAVE enum valueunity::launcher::Launcher [private]
TIME_SUPER_PRESSED enum valueunity::launcher::Launcher [private]
TIME_TAP_SUPER enum valueunity::launcher::Launcher [private]
ubus_unity::launcher::Launcher [private]
UpdateDragWindowPosition(int x, int y)unity::launcher::Launcher [private]
UpdateOptions(Options::Ptr options)unity::launcher::Launcher [private]
~Introspectable()unity::debug::Introspectable [virtual]