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unity  6.0.0
unity::UnityWindow Member List
This is the complete list of members for unity::UnityWindow, including all inherited members.
activate()unity::UnityWindow
AddDamage()unity::ShowdesktopHandlerWindowInterface [inline]
Damage enum valueunity::ShowdesktopHandlerWindowInterface
DeleteHandler()unity::ShowdesktopHandlerWindowInterface [inline]
DesktopOrDock()unity::ShowdesktopHandlerWindowInterface [inline]
DisableFocus()unity::ShowdesktopHandlerWindowInterface [inline]
DoAddDamage()unity::UnityWindow [private, virtual]
DoDeleteHandler()unity::UnityWindow [private, virtual]
DoDisableFocus()unity::UnityWindow [private, virtual]
DoEnableFocus()unity::UnityWindow [private, virtual]
DoHandleAnimations(unsigned int ms)unity::UnityWindow [private, virtual]
DoHide()unity::UnityWindow [private, virtual]
DoMoveFocusAway()unity::UnityWindow [private, virtual]
DoNotifyHidden()unity::UnityWindow [private, virtual]
DoNotifyShown()unity::UnityWindow [private, virtual]
DoOverrideFrameRegion(CompRegion &r)unity::UnityWindow [private, virtual]
DoShow()unity::UnityWindow [private, virtual]
EnableFocus()unity::ShowdesktopHandlerWindowInterface [inline]
enterShowDesktop()unity::UnityWindow
focus()unity::UnityWindow
focus_desktop_timeout_unity::UnityWindow [private]
GetInputRemover()unity::UnityWindow [private, virtual]
GetNoCoreInstanceMask()unity::UnityWindow [private, virtual]
glDraw(const GLMatrix &matrix, GLFragment::Attrib &attrib, const CompRegion &region, unsigned intmask)unity::UnityWindow
glPaint(const GLWindowPaintAttrib &attrib, const GLMatrix &matrix, const CompRegion &region, unsigned int mask)unity::UnityWindow
Grabbed()unity::ShowdesktopHandlerWindowInterface [inline]
gWindowunity::UnityWindow
HandleAnimations(unsigned int ms)unity::UnityWindow
handleEvent(XEvent *event)unity::UnityWindow
Hidden()unity::ShowdesktopHandlerWindowInterface [inline]
Hide()unity::ShowdesktopHandlerWindowInterface [inline]
input_remover_unity::UnityWindow [private]
InputRemover()compiz::WindowInputRemoverLockAcquireInterface [inline]
IsDesktopOrDock()unity::UnityWindow [private, virtual]
IsGrabbed()unity::UnityWindow [private, virtual]
IsHidden()unity::UnityWindow [private, virtual]
IsInShowdesktopMode()unity::UnityWindow [private, virtual]
IsManaged()unity::UnityWindow [private, virtual]
IsMinimized()unity::UnityWindow [private, virtual]
IsOverrideRedirect()unity::UnityWindow [private, virtual]
IsShaded()unity::UnityWindow [private, virtual]
IsSkipTaskbarOrPager()unity::UnityWindow [private, virtual]
last_boundunity::UnityWindow
leaveShowDesktop()unity::UnityWindow
Managed()unity::ShowdesktopHandlerWindowInterface [inline]
minimize()unity::UnityWindow
Minimized()unity::ShowdesktopHandlerWindowInterface [inline]
minimized()unity::UnityWindow
mMinimizeHandlerunity::UnityWindow
MoveFocusAway()unity::ShowdesktopHandlerWindowInterface [inline]
moveNotify(int x, int y, bool immediate)unity::UnityWindow
mShowdesktopHandlerunity::UnityWindow
NoCoreInstanceMask()unity::ShowdesktopHandlerWindowInterface [inline]
NotifyHidden()unity::ShowdesktopHandlerWindowInterface [inline]
NotifyShown()unity::ShowdesktopHandlerWindowInterface [inline]
OverrideFrameRegion(CompRegion &r)unity::ShowdesktopHandlerWindowInterface [inline]
OverrideRedirect()unity::ShowdesktopHandlerWindowInterface [inline]
paintThumbnail(nux::Geometry const &bounding, float alpha)unity::UnityWindow
place(CompPoint &pos)unity::UnityWindow
PostPaintAction enum nameunity::ShowdesktopHandlerWindowInterface
Remove enum valueunity::ShowdesktopHandlerWindowInterface
resizeNotify(int x, int y, int w, int h)unity::UnityWindow
Shaded()unity::ShowdesktopHandlerWindowInterface [inline]
Show()unity::ShowdesktopHandlerWindowInterface [inline]
ShowDesktopMode()unity::ShowdesktopHandlerWindowInterface [inline]
SkipTaskbarOrPager()unity::ShowdesktopHandlerWindowInterface [inline]
stateChangeNotify(unsigned int lastState)unity::UnityWindow
tryNotIntersectUI(CompPoint &pos)unity::UnityWindow
UnityMinimizedHandler typedefunity::UnityWindow
UnityWindow(CompWindow *)unity::UnityWindow
unminimize()unity::UnityWindow
updateFrameRegion(CompRegion &region)unity::UnityWindow
updateIconPos(int &wx, int &wy, int x, int y, float width, float height)unity::UnityWindow
Wait enum valueunity::ShowdesktopHandlerWindowInterface
windowunity::UnityWindow
windowNotify(CompWindowNotify n)unity::UnityWindow
~ShowdesktopHandlerWindowInterface()unity::ShowdesktopHandlerWindowInterface [virtual]
~UnityWindow()unity::UnityWindow
~WindowInputRemoverLockAcquireInterface()compiz::WindowInputRemoverLockAcquireInterface [inline, virtual]