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unity  6.0.0
unity::IconTexture Member List
This is the complete list of members for unity::IconTexture, including all inherited members.
_accept_key_nav_focusunity::IconTexture [protected]
_handleunity::IconTexture [private]
_icon_nameunity::IconTexture [private]
_loadingunity::IconTexture [private]
_opacityunity::IconTexture [private]
_pixbuf_cachedunity::IconTexture [protected]
_sizeunity::IconTexture [private]
_texture_cachedunity::IconTexture [private]
_texture_sizeunity::IconTexture [private]
AcceptKeyNavFocus()unity::IconTexture [protected, virtual]
AddChild(Introspectable *child)unity::debug::Introspectable
AddProperties(GVariantBuilder *builder)unity::IconTexture [protected, virtual]
CreateTextureCallback(std::string const &texid, int width, int height)unity::IconTexture [private]
DoCanFocus()unity::IconTexture [protected, virtual]
Draw(nux::GraphicsEngine &GfxContext, bool force_draw)unity::IconTexture [protected]
GetChildsName() const unity::debug::Introspectable [protected, virtual]
GetIntrospectableChildren()unity::debug::Introspectable [virtual]
GetIntrospectionId() const unity::debug::Introspectable
GetName() const unity::IconTexture [protected, virtual]
GetTextureSize(int *width, int *height)unity::IconTexture
IconLoaded(std::string const &icon_name, unsigned size, glib::Object< GdkPixbuf > const &pixbuf)unity::IconTexture [private]
IconTexture(nux::BaseTexture *texture, guint width, guint height)unity::IconTexture
IconTexture(std::string const &icon_name, unsigned int size, bool defer_icon_loading=false)unity::IconTexture
Introspect()unity::debug::Introspectable
Introspectable()unity::debug::Introspectable
IntrospectableList typedefunity::debug::Introspectable
LoadIcon()unity::IconTexture
Refresh(glib::Object< GdkPixbuf > const &pixbuf)unity::IconTexture [private]
RemoveChild(Introspectable *child)unity::debug::Introspectable
SetAcceptKeyNavFocus(bool accept)unity::IconTexture
SetByFilePath(std::string const &file_path, unsigned int size)unity::IconTexture
SetByIconName(std::string const &icon_name, unsigned int size)unity::IconTexture
SetOpacity(float opacity)unity::IconTexture
SetTexture(nux::BaseTexture *texture)unity::IconTexture
texture()unity::IconTexture
texture_updatedunity::IconTexture
~IconTexture()unity::IconTexture [virtual]
~Introspectable()unity::debug::Introspectable [virtual]