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unity  6.0.0
WindowManager Member List
This is the complete list of members for WindowManager, including all inherited members.
Activate(guint32 xid)=0WindowManager [pure virtual]
AddChild(Introspectable *child)unity::debug::Introspectable
AddProperties(GVariantBuilder *builder)=0WindowManager [protected, pure virtual]
CheckWindowIntersections(nux::Geometry const &region, bool &active, bool &any)=0WindowManager [pure virtual]
Close(guint32 xid)=0WindowManager [pure virtual]
compiz_eventWindowManager
compiz_screen_grabbedWindowManager
compiz_screen_ungrabbedWindowManager
compiz_screen_viewport_switch_endedWindowManager
compiz_screen_viewport_switch_startedWindowManager
Decorate(guint32 xid)WindowManager [inline, virtual]
Default()WindowManager [static]
FocusVisibility enum nameWindowManager
FocusWindowGroup(std::vector< Window > windows, FocusVisibility, int monitor=-1, bool only_top_win=true)=0WindowManager [pure virtual]
ForceUnminimizeInvisible enum valueWindowManager
ForceUnminimizeOnCurrentDesktop enum valueWindowManager
GetActiveWindow()=0WindowManager [pure virtual]
GetChildsName() const unity::debug::Introspectable [protected, virtual]
GetIntrospectableChildren()unity::debug::Introspectable [virtual]
GetIntrospectionId() const unity::debug::Introspectable
GetName() const WindowManager [protected, virtual]
GetScreenGeometry() const =0WindowManager [pure virtual]
GetWindowActiveNumber(guint32 xid)=0WindowManager [pure virtual]
GetWindowGeometry(guint32 xid) const =0WindowManager [pure virtual]
GetWindowMonitor(guint32 xid) const =0WindowManager [pure virtual]
GetWindowSavedGeometry(guint32 xid) const =0WindowManager [pure virtual]
GetWorkAreaGeometry(guint32 xid=0) const =0WindowManager [pure virtual]
initiate_expoWindowManager
initiate_spreadWindowManager
InitiateExpo()=0WindowManager [pure virtual]
Introspect()unity::debug::Introspectable
Introspectable()unity::debug::Introspectable
IntrospectableList typedefunity::debug::Introspectable
IsExpoActive()=0WindowManager [pure virtual]
IsScaleActive()=0WindowManager [pure virtual]
IsScaleActiveForGroup()=0WindowManager [pure virtual]
IsScreenGrabbed()=0WindowManager [pure virtual]
IsViewPortSwitchStarted()=0WindowManager [pure virtual]
IsWindowClosable(guint32 xid)=0WindowManager [pure virtual]
IsWindowDecorated(guint32 xid)=0WindowManager [pure virtual]
IsWindowMapped(guint32 xid)=0WindowManager [pure virtual]
IsWindowMaximizable(guint32 xid)=0WindowManager [pure virtual]
IsWindowMaximized(guint32 xid)=0WindowManager [pure virtual]
IsWindowMinimizable(guint32 xid)=0WindowManager [pure virtual]
IsWindowObscured(guint32 xid)=0WindowManager [pure virtual]
IsWindowOnCurrentDesktop(guint32 xid)=0WindowManager [pure virtual]
IsWindowOnTop(guint32 xid)=0WindowManager [pure virtual]
IsWindowVisible(guint32 xid)=0WindowManager [pure virtual]
Lower(guint32 xid)=0WindowManager [pure virtual]
m_MoveResizeAtomWindowManager [private]
Minimize(guint32 xid)=0WindowManager [pure virtual]
MoveResizeWindow(guint32 xid, nux::Geometry geometry)=0WindowManager [pure virtual]
OnlyVisible enum valueWindowManager
Raise(guint32 xid)=0WindowManager [pure virtual]
RemoveChild(Introspectable *child)unity::debug::Introspectable
Restore(guint32 xid)=0WindowManager [pure virtual]
RestoreAt(guint32 xid, int x, int y)=0WindowManager [pure virtual]
restoreInputFocus()=0WindowManager [pure virtual]
saveInputFocus()=0WindowManager [pure virtual]
ScaleWindowGroup(std::vector< Window > windows, int state, bool force)=0WindowManager [pure virtual]
SetDefault(WindowManager *manager)WindowManager [static]
SetWindowIconGeometry(Window window, nux::Geometry const &geo)=0WindowManager [pure virtual]
ShowDesktop()=0WindowManager [pure virtual]
StartMove(guint32 xid, int, int)WindowManager
terminate_expoWindowManager
terminate_spreadWindowManager
TerminateScale()=0WindowManager [pure virtual]
Undecorate(guint32 xid)WindowManager [inline, virtual]
window_decoratedWindowManager
window_focus_changedWindowManager
window_hiddenWindowManager
window_mappedWindowManager
window_maximizedWindowManager
window_minimizedWindowManager
window_movedWindowManager
window_resizedWindowManager
window_restoredWindowManager
window_shadedWindowManager
window_shownWindowManager
window_undecoratedWindowManager
window_unmappedWindowManager
window_unminimizedWindowManager
window_unshadedWindowManager
WindowManager()WindowManager [inline]
WorkspaceCount()=0WindowManager [pure virtual]
~Introspectable()unity::debug::Introspectable [virtual]