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unity  6.0.0
Classes | Namespaces
UScreen.h File Reference
#include <gdk/gdk.h>
#include <Nux/Nux.h>
#include <sigc++/sigc++.h>
#include <vector>
#include <UnityCore/GLibSignal.h>
#include <UnityCore/GLibSource.h>
#include <UnityCore/GLibWrapper.h>
#include <UnityCore/GLibDBusProxy.h>
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Classes

class  unity::UScreen

Namespaces

namespace  unity
 Internally the favorite store keeps the full path to the application, but when saving, only the desktop file id is saved if the favorite is in one of the system directories.