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unity  6.0.0
Namespaces | Defines | Functions
ResultRendererTile.cpp File Reference
#include <sstream>
#include "ResultRendererTile.h"
#include <boost/algorithm/string.hpp>
#include <pango/pango.h>
#include <pango/pangocairo.h>
#include <gdk/gdk.h>
#include <gtk/gtk.h>
#include <NuxCore/Logger.h>
#include <UnityCore/GLibWrapper.h>
#include "unity-shared/CairoTexture.h"
#include "unity-shared/DashStyle.h"
#include "unity-shared/IconLoader.h"
#include "unity-shared/IconTexture.h"
#include "unity-shared/TextureCache.h"

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Namespaces

namespace  unity
 Internally the favorite store keeps the full path to the application, but when saving, only the desktop file id is saved if the favorite is in one of the system directories.
namespace  unity::dash

Defines

#define DEFAULT_GICON   ". GThemedIcon text-x-preview"

Functions

 unity::dash::NUX_IMPLEMENT_OBJECT_TYPE (ResultRendererTile)

Define Documentation

#define DEFAULT_GICON   ". GThemedIcon text-x-preview"