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unity  6.0.0
Namespaces | Functions
GLibWrapper.cpp File Reference
#include "GLibWrapper.h"

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namespace  unity
 Internally the favorite store keeps the full path to the application, but when saving, only the desktop file id is saved if the favorite is in one of the system directories.
namespace  unity::glib


std::ostream & unity::glib::operator<< (std::ostream &o, Error const &e)
std::ostream & unity::glib::operator<< (std::ostream &o, String const &s)