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unity  6.0.0
Decaymulator.h
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00001 // -*- Mode: C++; indent-tabs-mode: nil; tab-width: 2 -*-
00002 /*
00003  * Copyright (C) 2010 Canonical Ltd
00004  *
00005  * This program is free software: you can redistribute it and/or modify
00006  * it under the terms of the GNU General Public License version 3 as
00007  * published by the Free Software Foundation.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016  *
00017  * Authored by: Jason Smith <jason.smith@canonical.com>
00018  */
00019 
00020 #ifndef UNITY_DECAYMULATOR_H
00021 #define UNITY_DECAYMULATOR_H
00022 
00023 #include <Nux/Nux.h>
00024 #include <UnityCore/GLibSource.h>
00025 
00026 namespace unity
00027 {
00028 namespace ui
00029 {
00030 
00031 class Decaymulator
00032 {
00033 public:
00034   typedef std::shared_ptr<Decaymulator> Ptr;
00035 
00036   nux::Property<int> rate_of_decay;
00037   nux::Property<int> value;
00038 
00039   Decaymulator();
00040 
00041 private:
00042   void OnValueChanged(int value);
00043   bool OnDecayTimeout();
00044 
00045   glib::Source::UniquePtr decay_timer_;
00046 };
00047 
00048 }
00049 }
00050 
00051 #endif