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tetex-bin  3.0
hdigit.h
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00001 /* $XConsortium: hdigit.h,v 1.2 91/10/10 11:18:11 rws Exp $ */
00002 /* Copyright International Business Machines,Corp. 1991
00003  * All Rights Reserved
00004  *
00005  * License to use, copy, modify, and distribute this software
00006  * and its documentation for any purpose and without fee is
00007  * hereby granted, provided that the above copyright notice
00008  * appear in all copies and that both that copyright notice and
00009  * this permission notice appear in supporting documentation,
00010  * and that the name of IBM not be used in advertising or
00011  * publicity pertaining to distribution of the software without
00012  * specific, written prior permission.
00013  *
00014  * IBM PROVIDES THIS SOFTWARE "AS IS", WITHOUT ANY WARRANTIES
00015  * OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT
00016  * LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY,
00017  * FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT OF
00018  * THIRD PARTY RIGHTS.  THE ENTIRE RISK AS TO THE QUALITY AND
00019  * PERFORMANCE OF THE SOFTWARE, INCLUDING ANY DUTY TO SUPPORT
00020  * OR MAINTAIN, BELONGS TO THE LICENSEE.  SHOULD ANY PORTION OF
00021  * THE SOFTWARE PROVE DEFECTIVE, THE LICENSEE (NOT IBM) ASSUMES
00022  * THE ENTIRE COST OF ALL SERVICING, REPAIR AND CORRECTION.  IN
00023  * NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL, INDIRECT OR
00024  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
00025  * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
00026  * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
00027  * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
00028  * SOFTWARE.
00029  */
00030 /* -------------------------------------- */
00031 /* --- MACHINE GENERATED, DO NOT EDIT --- */
00032 /* -------------------------------------- */
00033  
00034 #ifndef HDIGIT
00035 #define HDIGIT 1
00036  
00037 /*
00038  * Hex Digit Value Table --
00039  *
00040  *   The entries in the Digit Value Table map character codes in the set
00041  *   {0-9,a-f,A-F} to their numeric values for readhexstring
00042  *   (00 10...F0 for the high hex digit and 00 01...0F for the low).
00043  *   The white-space and hex string termination characters are.
00044  *   mapped to codes > 0xf0 to enable usage by several modules.
00045  *   2 tables are build  HighHex and LowHex.
00046  *
00047  */
00048  
00049 /* Indicators for special characters in these tables */
00050 #define HERROR       (0xfe)
00051 #define HWHITE_SPACE (0xfd)
00052 #define HRIGHT_ANGLE (0xfc)
00053 #define LAST_HDIGIT  (0xf0)
00054  
00055 #define HighHexP (HighHex+1)
00056 unsigned char HighHex[257] = { 0xFF,
00057  0xFD,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFD,0xFD,0xFE,0xFE,0xFE,0xFE,0xFE,
00058  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00059  0xFD,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00060  0x00,0x10,0x20,0x30,0x40,0x50,0x60,0x70,0x80,0x90,0xFE,0xFE,0xFE,0xFE,0xFC,0xFE,
00061  0xFE,0xA0,0xB0,0xC0,0xD0,0xE0,0xF0,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00062  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00063  0xFE,0xA0,0xB0,0xC0,0xD0,0xE0,0xF0,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00064  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00065  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00066  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00067  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00068  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00069  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00070  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00071  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00072  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE
00073 };
00074 #define LowHexP (LowHex+1)
00075 unsigned char LowHex[257] = { 0xFF,
00076  0xFD,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFD,0xFD,0xFE,0xFE,0xFE,0xFE,0xFE,
00077  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00078  0xFD,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00079  0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0xFE,0xFE,0xFE,0xFE,0xFC,0xFE,
00080  0xFE,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00081  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00082  0xFE,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00083  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00084  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00085  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00086  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00087  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00088  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00089  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00090  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
00091  0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE
00092 };
00093  
00094 #endif