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supertuxkart  0.5+dfsg1
btCollisionWorld::ClosestRayResultCallback Member List
This is the complete list of members for btCollisionWorld::ClosestRayResultCallback, including all inherited members.
AddSingleResult(LocalRayResult &rayResult, bool normalInWorldSpace)btCollisionWorld::ClosestRayResultCallback [inline, virtual]
ClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld)btCollisionWorld::ClosestRayResultCallback [inline]
HasHit()btCollisionWorld::RayResultCallback [inline]
m_closestHitFractionbtCollisionWorld::RayResultCallback
m_collisionObjectbtCollisionWorld::RayResultCallback
m_hitNormalWorldbtCollisionWorld::ClosestRayResultCallback
m_hitPointWorldbtCollisionWorld::ClosestRayResultCallback
m_rayFromWorldbtCollisionWorld::ClosestRayResultCallback
m_rayToWorldbtCollisionWorld::ClosestRayResultCallback
RayResultCallback()btCollisionWorld::RayResultCallback [inline]
~RayResultCallback()btCollisionWorld::RayResultCallback [inline, virtual]