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supertuxkart  0.5+dfsg1
player_controls.hpp
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00001 //  $Id: player_controls.hpp 2111 2008-05-31 07:04:30Z cosmosninja $
00002 //
00003 //  SuperTuxKart - a fun racing game with go-kart
00004 //  Copyright (C) 2006 SuperTuxKart-Team
00005 //
00006 //  This program is free software; you can redistribute it and/or
00007 //  modify it under the terms of the GNU General Public License
00008 //  as published by the Free Software Foundation; either version 2
00009 //  of the License, or (at your option) any later version.
00010 //
00011 //  This program is distributed in the hope that it will be useful,
00012 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //  GNU General Public License for more details.
00015 //
00016 //  You should have received a copy of the GNU General Public License
00017 //  along with this program; if not, write to the Free Software
00018 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019 
00020 #ifndef HEADER_PLAYERCONTROLS_H
00021 #define HEADER_PLAYERCONTROLS_H
00022 
00023 #include <string>
00024 #include <SDL/SDL.h>
00025 #include "base_gui.hpp"
00026 #include "player.hpp"
00027 
00028 class PlayerControls: public BaseGUI
00029 {
00030 public:
00031     PlayerControls(int whichPlayer);
00032     ~PlayerControls();
00033 
00034     void select();
00035     void clearMapping();
00036 
00037        void handle(GameAction, int);
00038        void inputKeyboard(SDLKey, int);
00039        void addKeyLabel(int change_id, KartAction control, bool start);
00040        void setKeyInfoString(KartAction control);
00041 
00042 private:
00043        void updateAllKeyLabels();
00044 
00045     int m_player_index;
00046     bool m_grab_input;
00047 
00049     KartAction m_edit_action;
00050 
00051     std::string m_name;
00052     std::string m_key_names[KC_COUNT];
00053 
00054        static const size_t PLAYER_NAME_MAX;
00055 };
00056 
00057 #endif