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supertuxkart  0.5+dfsg1
btTriangleMeshShape Member List
This is the complete list of members for btTriangleMeshShape, including all inherited members.
btCollisionShape()btCollisionShape [inline]
btConcaveShape()btConcaveShape
btTriangleMeshShape(btStridingMeshInterface *meshInterface)btTriangleMeshShape [protected]
calculateLocalInertia(btScalar mass, btVector3 &inertia) const btTriangleMeshShape [virtual]
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const btCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btTriangleMeshShape [virtual]
getAngularMotionDisc() const btCollisionShape [virtual]
getBoundingSphere(btVector3 &center, btScalar &radius) const btCollisionShape [virtual]
getLocalScaling() const btTriangleMeshShape [virtual]
getMargin() const btConcaveShape [inline, virtual]
getMeshInterface()btTriangleMeshShape [inline]
getMeshInterface() const btTriangleMeshShape [inline]
getName() const btTriangleMeshShape [inline, virtual]
getShapeType() const =0btCollisionShape [pure virtual]
getUserPointer() const btCollisionShape [inline]
isCompound() const btCollisionShape [inline]
isConcave() const btCollisionShape [inline]
isConvex() const btCollisionShape [inline]
isInfinite() const btCollisionShape [inline]
isPolyhedral() const btCollisionShape [inline]
localGetSupportingVertex(const btVector3 &vec) const btTriangleMeshShape [virtual]
localGetSupportingVertexWithoutMargin(const btVector3 &vec) const btTriangleMeshShape [inline, virtual]
m_collisionMarginbtConcaveShape [protected]
m_localAabbMaxbtTriangleMeshShape [protected]
m_localAabbMinbtTriangleMeshShape [protected]
m_meshInterfacebtTriangleMeshShape [protected]
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const btTriangleMeshShape [virtual]
recalcLocalAabb()btTriangleMeshShape
setLocalScaling(const btVector3 &scaling)btTriangleMeshShape [virtual]
setMargin(btScalar collisionMargin)btConcaveShape [inline, virtual]
setUserPointer(void *userPtr)btCollisionShape [inline]
~btCollisionShape()btCollisionShape [inline, virtual]
~btConcaveShape()btConcaveShape [virtual]
~btTriangleMeshShape()btTriangleMeshShape [virtual]