Back to index

supertuxkart  0.5+dfsg1
btTransform Member List
This is the complete list of members for btTransform, including all inherited members.
btTransform()btTransform [inline]
btTransform(const btQuaternion &q, const btVector3 &c=btVector3(btScalar(0), btScalar(0), btScalar(0)))btTransform [inline, explicit]
btTransform(const btMatrix3x3 &b, const btVector3 &c=btVector3(btScalar(0), btScalar(0), btScalar(0)))btTransform [inline, explicit]
btTransform(const btTransform &other)btTransform [inline]
getBasis()btTransform [inline]
getBasis() const btTransform [inline]
getIdentity()btTransform [inline, static]
getOpenGLMatrix(btScalar *m) const btTransform [inline]
getOrigin()btTransform [inline]
getOrigin() const btTransform [inline]
getRotation() const btTransform [inline]
inverse() const btTransform [inline]
inverseTimes(const btTransform &t) const btTransform
invXform(const btVector3 &inVec) const btTransform
m_basisbtTransform [private]
m_originbtTransform [private]
mult(const btTransform &t1, const btTransform &t2)btTransform [inline]
operator()(const btVector3 &x) const btTransform [inline]
operator*(const btVector3 &x) const btTransform [inline]
operator*(const btTransform &t) const btTransform
operator*=(const btTransform &t)btTransform [inline]
operator=(const btTransform &other)btTransform [inline]
setBasis(const btMatrix3x3 &basis)btTransform [inline]
setFromOpenGLMatrix(const btScalar *m)btTransform [inline]
setIdentity()btTransform [inline]
setOrigin(const btVector3 &origin)btTransform [inline]
setRotation(const btQuaternion &q)btTransform [inline]