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Public Member Functions
btMotionState Class Reference

btMotionState allows the dynamics world to synchronize the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation) More...

#include <btMotionState.h>

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Public Member Functions

virtual ~btMotionState ()
virtual void getWorldTransform (btTransform &worldTrans) const =0
virtual void setWorldTransform (const btTransform &worldTrans)=0

Detailed Description

btMotionState allows the dynamics world to synchronize the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)

Definition at line 23 of file btMotionState.h.


Constructor & Destructor Documentation

virtual btMotionState::~btMotionState ( ) [inline, virtual]

Definition at line 27 of file btMotionState.h.

              {
                     
              }

Member Function Documentation

virtual void btMotionState::getWorldTransform ( btTransform worldTrans) const [pure virtual]

Implemented in btDefaultMotionState.

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virtual void btMotionState::setWorldTransform ( const btTransform worldTrans) [pure virtual]

Implemented in btDefaultMotionState.

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The documentation for this class was generated from the following file: