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supertuxkart  0.5+dfsg1
btCollisionDispatcher Member List
This is the complete list of members for btCollisionDispatcher, including all inherited members.
allocateCollisionAlgorithm(int size)btCollisionDispatcher [virtual]
btCollisionDispatcher(btCollisionConfiguration *collisionConfiguration)btCollisionDispatcher
clearManifold(btPersistentManifold *manifold)btCollisionDispatcher [virtual]
defaultNearCallback(btBroadphasePair &collisionPair, btCollisionDispatcher &dispatcher, btDispatcherInfo &dispatchInfo)btCollisionDispatcher [static]
dispatchAllCollisionPairs(btOverlappingPairCache *pairCache, btDispatcherInfo &dispatchInfo, btDispatcher *dispatcher)btCollisionDispatcher [virtual]
findAlgorithm(btCollisionObject *body0, btCollisionObject *body1, btPersistentManifold *sharedManifold=0)btCollisionDispatcher [virtual]
freeCollisionAlgorithm(void *ptr)btCollisionDispatcher [virtual]
getCollisionConfiguration()btCollisionDispatcher [inline]
getCollisionConfiguration() const btCollisionDispatcher [inline]
getInternalManifoldPointer()btCollisionDispatcher [inline, virtual]
getManifoldByIndexInternal(int index)btCollisionDispatcher [inline, virtual]
getManifoldByIndexInternal(int index) const btCollisionDispatcher [inline]
getNearCallback() const btCollisionDispatcher [inline]
getNewManifold(void *b0, void *b1)btCollisionDispatcher [virtual]
getNumManifolds() const btCollisionDispatcher [inline, virtual]
m_collisionAlgorithmPoolAllocatorbtCollisionDispatcher [private]
m_collisionConfigurationbtCollisionDispatcher [private]
m_countbtCollisionDispatcher [private]
m_defaultManifoldResultbtCollisionDispatcher [private]
m_doubleDispatchbtCollisionDispatcher [private]
m_manifoldsPtrbtCollisionDispatcher [private]
m_nearCallbackbtCollisionDispatcher [private]
m_persistentManifoldPoolAllocatorbtCollisionDispatcher [private]
m_staticWarningReportedbtCollisionDispatcher [private]
m_useIslandsbtCollisionDispatcher [private]
needsCollision(btCollisionObject *body0, btCollisionObject *body1)btCollisionDispatcher [virtual]
needsResponse(btCollisionObject *body0, btCollisionObject *body1)btCollisionDispatcher [virtual]
registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)btCollisionDispatcher
releaseManifold(btPersistentManifold *manifold)btCollisionDispatcher [virtual]
setCollisionConfiguration(btCollisionConfiguration *config)btCollisionDispatcher [inline]
setNearCallback(btNearCallback nearCallback)btCollisionDispatcher [inline]
~btCollisionDispatcher()btCollisionDispatcher [virtual]
~btDispatcher()btDispatcher [virtual]