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supertuxkart  0.5+dfsg1
Missile Member List
This is the complete list of members for Missile, including all inherited members.
createBody(float mass, btTransform &trans, btCollisionShape *shape)Moveable
createPhysics(float y_offset, const btVector3 velocity, btCollisionShape *shape)Flyable [protected]
explode(Kart *kart, MovingPhysics *moving_physics=NULL)Flyable
Flyable(Kart *kart, CollectableType type)Flyable
getBody() const Moveable [inline]
getClosestKart(const Kart **minKart, float *minDist, btVector3 *minDelta) const Flyable [protected]
getCoord()Moveable [inline]
getCoord() const Moveable [inline]
getHoT() const TerrainInfo [inline]
getMaterial() const TerrainInfo [inline]
getModelTransform()Moveable [inline]
getNormal() const TerrainInfo [inline]
getNormalHOT() const Moveable [inline]
getPos() const Moveable [inline]
getTerrainPitch(float heading) const TerrainInfo
getTrans() const Moveable [inline]
getVelocity() const Moveable [inline, virtual]
getVelocityLC() const Moveable [inline]
handleZipper()Moveable [inline, virtual]
hasHit()Flyable [inline]
hitTrack()Missile [inline, virtual]
init(const lisp::Lisp *lisp, ssgEntity *missile)Missile [static]
Flyable::init(const lisp::Lisp *lisp, ssgEntity *model, CollectableType type)Flyable [static]
m_average_heightFlyable [protected]
m_bodyMoveable [protected]
m_collidedMoveable [protected]
m_crashedMoveable [protected]
m_curr_posMoveable [protected]
m_extendFlyable [protected]
m_first_timeMoveable [protected]
m_force_updownFlyable [protected]
m_history_positionMoveable [protected]
m_history_velocityMoveable [protected]
m_massFlyable [protected]
m_material_hotMoveable [protected]
m_max_heightFlyable [protected]
m_min_heightFlyable [protected]
m_model_transformMoveable [protected]
m_motion_stateMoveable [protected]
m_normal_hotMoveable [protected]
m_ownerFlyable [protected]
m_reset_posMoveable [protected]
m_shadowMoveable [protected]
m_shapeFlyable [protected]
m_speedFlyable [protected]
m_st_extendFlyable [protected, static]
m_st_force_updownFlyable [protected, static]
m_st_max_heightFlyable [protected, static]
m_st_min_heightFlyable [protected, static]
m_st_modelFlyable [protected, static]
m_st_speedFlyable [protected, static]
m_surface_avoidance_vectorMoveable [protected]
m_transformMoveable [protected]
m_user_pointerMoveable [protected]
Missile(Kart *kart)Missile
Moveable(bool bHasHistory=false)Moveable
placeModel()Flyable [virtual]
ReadHistory(char *s, int kartNumber, int indx)Moveable
reset()Flyable [inline, virtual]
setCoord(sgCoord *pos)Moveable [inline]
setTrans(btTransform &t)Moveable [inline]
setVelocity(const btVector3 &v)Moveable [inline, virtual]
TerrainInfo(int frequency=1)TerrainInfo [inline]
TerrainInfo(const btVector3 &pos, int frequency=1)TerrainInfo
update(float dt)Missile [virtual]
TerrainInfo::update(const btVector3 &pos)TerrainInfo [virtual]
WriteHistory(char *s, int kartNumber, int indx)Moveable
~Flyable()Flyable [virtual]
~Moveable()Moveable [virtual]
~TerrainInfo()TerrainInfo [inline, virtual]