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supertuxkart  0.5+dfsg1
city_time.cpp
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00001 //  $Id$
00002 //
00003 //  SuperTuxKart - a fun racing game with go-kart
00004 //  Copyright (C) 2008 Joerg Henrichs
00005 //
00006 //  This program is free software; you can redistribute it and/or
00007 //  modify it under the terms of the GNU General Public License
00008 //  as published by the Free Software Foundation; either version 2
00009 //  of the License, or (at your option) any later version.
00010 //
00011 //  This program is distributed in the hope that it will be ruseful,
00012 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //  GNU General Public License for more details.
00015 //
00016 //  You should have received a copy of the GNU General Public License
00017 //  along with this program; if not, write to the Free Software
00018 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019 
00020 #include "translation.hpp"
00021 #include "challenges/city_time.hpp"
00022 #include "world.hpp"
00023 #include "race_manager.hpp"
00024 
00025 CityTime::CityTime() : Challenge("citytime", _("Finish the City track in 5:20"))
00026 {
00027     setChallengeDescription(_("Finish 3 laps on the City track\nwith 3 AI karts\nin under 5:20 minutes."));
00028     addUnlockTrackReward("snowtuxpeak");
00029     addDependency("junglefollow");
00030 }   // CityTime
00031 //-----------------------------------------------------------------------------
00032 void CityTime::setRace() const {
00033     race_manager->setRaceMode(RaceManager::RM_QUICK_RACE);
00034     race_manager->setTrack("city");
00035     race_manager->setDifficulty(RaceManager::RD_EASY);
00036     race_manager->setNumLaps(3);
00037     race_manager->setNumKarts(4);
00038     race_manager->setNumPlayers(1);
00039 }   // setRace
00040 
00041 //-----------------------------------------------------------------------------
00042 bool CityTime::raceFinished()
00043 {
00044     std::string track_name = world->getTrack()->getIdent();
00045     if(track_name!="city"      ) return false;    // wrong track
00046     Kart* kart=world->getPlayerKart(0);
00047     if(kart->getFinishTime()>320) return false;    // too slow
00048     if(kart->getLap()!=3       ) return false;    // wrong number of laps
00049     if(race_manager->getNumKarts()<4) return false; //not enough AI karts
00050     return true;
00051 }   // raceFinished
00052 //-----------------------------------------------------------------------------