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supertuxkart  0.5+dfsg1
char_sel.hpp
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00001 //  $Id: char_sel.hpp 2111 2008-05-31 07:04:30Z cosmosninja $
00002 //
00003 //  SuperTuxKart - a fun racing game with go-kart
00004 //  Copyright (C) 2006 SuperTuxKart-Team
00005 //
00006 //  This program is free software; you can redistribute it and/or
00007 //  modify it under the terms of the GNU General Public License
00008 //  as published by the Free Software Foundation; either version 2
00009 //  of the License, or (at your option) any later version.
00010 //
00011 //  This program is distributed in the hope that it will be useful,
00012 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //  GNU General Public License for more details.
00015 //
00016 //  You should have received a copy of the GNU General Public License
00017 //  along with this program; if not, write to the Free Software
00018 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019 
00020 #ifndef HEADER_CHARSEL_H
00021 #define HEADER_CHARSEL_H
00022 
00023 #include "base_gui.hpp"
00024 
00025 class ssgTransform;
00026 class ssgContext;
00027 
00028 class CharSel: public BaseGUI
00029 {
00030 private:
00031     ssgContext* m_context;
00032     ssgTransform* m_kart;
00033     int m_current_kart;
00034     float m_clock;
00035 
00036     int m_player_index;
00037     
00038     bool kartAvailable(int kart);
00039 
00040 public:
00041     CharSel(int which_player);
00042     ~CharSel();
00043 
00044     void switchCharacter(int n);
00045     void update(float dt);
00046     void select();
00047 };
00048 
00049 #endif