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supertuxkart  0.5+dfsg1
btTriangleBuffer.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_TRIANGLE_BUFFER_H
00017 #define BT_TRIANGLE_BUFFER_H
00018 
00019 #include "btTriangleCallback.h"
00020 #include "LinearMath/btAlignedObjectArray.h"
00021 
00022 struct btTriangle
00023 {
00024        btVector3     m_vertex0;
00025        btVector3     m_vertex1;
00026        btVector3     m_vertex2;
00027        int    m_partId;
00028        int    m_triangleIndex;
00029 };
00030 
00032 class btTriangleBuffer : public btTriangleCallback
00033 {
00034 
00035        btAlignedObjectArray<btTriangle>   m_triangleBuffer;
00036        
00037 public:
00038 
00039 
00040        virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
00041        
00042        int    getNumTriangles() const
00043        {
00044               return int(m_triangleBuffer.size());
00045        }
00046        
00047        const btTriangle&    getTriangle(int index) const
00048        {
00049               return m_triangleBuffer[index];
00050        }
00051 
00052        void   clearBuffer()
00053        {
00054               m_triangleBuffer.clear();
00055        }
00056        
00057 };
00058 
00059 
00060 #endif //BT_TRIANGLE_BUFFER_H
00061