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supertuxkart  0.5+dfsg1
btContinuousDynamicsWorld.h File Reference
#include "btDiscreteDynamicsWorld.h"
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class  btContinuousDynamicsWorld
 btContinuousDynamicsWorld adds optional (per object) continuous collision detection for fast moving objects to the btDiscreteDynamicsWorld. This copes with fast moving objects that otherwise would tunnel/miss collisions. Under construction, don't use yet! Please use btDiscreteDynamicsWorld instead. More...