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btBoxBoxCollisionAlgorithm.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BOX_BOX__COLLISION_ALGORITHM_H
00017 #define BOX_BOX__COLLISION_ALGORITHM_H
00018 
00019 #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
00021 #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
00022 #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
00023 
00024 class btPersistentManifold;
00025 
00027 class btBoxBoxCollisionAlgorithm : public btCollisionAlgorithm
00028 {
00029        bool   m_ownManifold;
00030        btPersistentManifold*       m_manifoldPtr;
00031        
00032 public:
00033        btBoxBoxCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
00034               : btCollisionAlgorithm(ci) {}
00035 
00036        virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00037 
00038        virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00039 
00040        btBoxBoxCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1);
00041 
00042        virtual ~btBoxBoxCollisionAlgorithm();
00043 
00044        struct CreateFunc :public   btCollisionAlgorithmCreateFunc
00045        {
00046               virtual       btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
00047               {
00048                      int bbsize = sizeof(btBoxBoxCollisionAlgorithm);
00049                      void* ptr = ci.m_dispatcher1->allocateCollisionAlgorithm(bbsize);
00050                      return new(ptr) btBoxBoxCollisionAlgorithm(0,ci,body0,body1);
00051               }
00052        };
00053 
00054 };
00055 
00056 #endif //BOX_BOX__COLLISION_ALGORITHM_H
00057