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GL_Simplex1to4.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 #ifndef GL_SIMPLEX_1TO4_H
00016 #define GL_SIMPLEX_1TO4_H
00017 
00018 #include "BulletCollision/CollisionShapes/btTetrahedronShape.h"
00019 
00020 #include "BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h"
00021 
00024 class GL_Simplex1to4 : public btBU_Simplex1to4
00025 {
00026        btSimplexSolverInterface*   m_simplexSolver;
00027 
00028        public:
00029 
00030        GL_Simplex1to4();
00031 
00032        void   calcClosest(btScalar* m);
00033 
00034        void   setSimplexSolver(btSimplexSolverInterface* simplexSolver) {
00035               m_simplexSolver = simplexSolver;
00036        }
00037 
00038 };
00039 
00040 #endif //GL_SIMPLEX_1TO4_H