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scribus-ng  1.3.4.dfsg+svn20071115
Classes | Namespaces
simple_actions.h File Reference
#include "actions.h"
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Classes

class  desaxe::Factory_body< Obj_Type >
 Pushes a new object of type Obj_Type onto the stack. More...
struct  desaxe::Factory< Type >
class  desaxe::FactoryWithArgs_body< Obj_Type >
 Pushes a new object of type Obj_Type onto the stack. More...
struct  desaxe::FactoryWithArgs< Type >
class  desaxe::FactoryWithName_body< Obj_Type >
 Pushes a new object of type Obj_Type onto the stack which is initialized with the tag name. More...
struct  desaxe::FactoryWithName< Type >
class  desaxe::Prototype_body< Obj_Type >
 Pushes a clone of proto onto the stack. More...
struct  desaxe::Prototype< Type >
class  desaxe::Top_body< Obj_Type >
 Pushes a new pointer to the n-th object on the stack. More...
struct  desaxe::Top< Type >
class  desaxe::Getter_body< Obj_Type, Data_Type >
 Reads an object of type Data_Type from the object on top of the stack, then pushes this Data_Type object onto the stack. More...
struct  desaxe::Getter< Type, Data >
class  desaxe::SetterP_body< Obj_Type, Data_Type, Store_Type >
 Writes the topmost object to the topmost object but one on the stack, where the set method takes a pointer. More...
struct  desaxe::SetterP< Type, Data, Store >
class  desaxe::Setter_body< Obj_Type, Data_Type >
 Writes the topmost object to the topmost object but one on the stack. More...
struct  desaxe::Setter< Type, Data >
class  desaxe::SetterWithConversion_body< Obj_Type, Data_Type, Store_Type >
 Writes the topmost object to the topmost object but one on the stack. More...
struct  desaxe::SetterWithConversion< Type, Data, Store >
class  desaxe::SetAttributes_body< Obj_Type >
 Stores all attributes to the topmost object on the stack. More...
struct  desaxe::SetAttributes< Type >
class  desaxe::SetAttribute_body< Obj_Type, Data_Type >
 Stores named attribute to the topmost object on the stack if attribute present, or stores defauot if present. More...
struct  desaxe::SetAttribute< Type, Data >
class  desaxe::SetAttributeWithConversion_body< Obj_Type, Data_Type >
 Stores named attribute to the topmost object on the stack if attribute present, or stores default if present. More...
struct  desaxe::SetAttributeWithConversion< Type, Data >
class  desaxe::AddText_body< Obj_Type >
 Stores text (PCDATA) in the topmost object on the stack. More...
struct  desaxe::AddText< Type >
class  desaxe::SetText_body< Obj_Type >
 Collects text (PCDATA) chunks and later stores it in the topmost object on the stack. More...
struct  desaxe::SetText< Type >
class  desaxe::Store_body< Obj_Type >
struct  desaxe::Store< Type >
class  desaxe::IdRef_body< Obj_Type >
 This applies "id" and "idref" attributes to the object on top of the stack. More...
struct  desaxe::IdRef_body< Obj_Type >::Mode
struct  desaxe::IdRef< Type >
class  desaxe::Lookup_body< Data_Type >
 Reads an object of type Data_Type from the digesters storage and pushes it onto the stack. More...
struct  desaxe::Lookup< Data >
class  desaxe::Transform_body< Obj_Type, Arg_Type >
 Transforms the topmost object to the topmost object but one on the stack. More...
struct  desaxe::Transform_body< Obj_Type, Arg_Type >::Cell
struct  desaxe::Transform< Type, Arg >
class  desaxe::PatchIdRefAttribute_body< Obj_Type, Data_Type >
struct  desaxe::PatchIdRefAttribute< Type, Data >
class  desaxe::Result_body< Data_Type >
 defines the topmost object as the result More...
struct  desaxe::Result< Data >

Namespaces

namespace  desaxe

Class Documentation

struct desaxe::IdRef_body::Mode

template<class Obj_Type>
struct desaxe::IdRef_body< Obj_Type >::Mode

Definition at line 675 of file simple_actions.h.

Class Members
Xml_string ID
bool isIdRef
struct desaxe::Transform_body::Cell

template<class Obj_Type, class Arg_Type>
struct desaxe::Transform_body< Obj_Type, Arg_Type >::Cell

Definition at line 752 of file simple_actions.h.

Class Members
Arg_Type * arg
Obj_Type obj