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salome-smesh  6.5.0
StdMeshers_HexaFromSkin_3D.hxx
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00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // This library is free software; you can redistribute it and/or
00004 // modify it under the terms of the GNU Lesser General Public
00005 // License as published by the Free Software Foundation; either
00006 // version 2.1 of the License.
00007 //
00008 // This library is distributed in the hope that it will be useful,
00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00011 // Lesser General Public License for more details.
00012 //
00013 // You should have received a copy of the GNU Lesser General Public
00014 // License along with this library; if not, write to the Free Software
00015 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00016 //
00017 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00018 //
00019 
00020 // File      : StdMeshers_HexaFromSkin_3D.hxx
00021 // Created   : Wed Jan 27 12:23:21 2010
00022 // Author    : Edward AGAPOV (eap)
00023 //
00024 #ifndef __StdMeshers_HexaFromSkin_3D_HXX__
00025 #define __StdMeshers_HexaFromSkin_3D_HXX__
00026 
00027 #include "SMESH_StdMeshers.hxx"
00028 #include "SMESH_3D_Algo.hxx"
00029 
00034 class STDMESHERS_EXPORT StdMeshers_HexaFromSkin_3D : public SMESH_3D_Algo
00035 {
00036 public:
00037   StdMeshers_HexaFromSkin_3D(int hypId, int studyId, SMESH_Gen* gen);
00038   virtual ~StdMeshers_HexaFromSkin_3D();
00039 
00040   virtual bool Compute(SMESH_Mesh & aMesh, SMESH_MesherHelper* aHelper);
00041 
00042   virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
00043                                const TopoDS_Shape& aShape,
00044                                Hypothesis_Status& aStatus);
00045 
00046   virtual bool Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape);
00047 
00048   virtual bool Evaluate(SMESH_Mesh &         aMesh,
00049                         const TopoDS_Shape & aShape,
00050                         MapShapeNbElems&     aResMap);
00051   
00052 };
00053 
00054 #endif