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salome-smesh  6.5.0
Namespaces | Enumerations | Functions
SMESH_ActorUtils.h File Reference
#include "SMESH_Object.h"
#include <map>
#include <QColor>
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Namespaces

namespace  SMESH

Enumerations

enum  SMESH::Viewer2dActionType { SMESH::UpdateIn2dViewer = 0, SMESH::RemoveFrom2dViewer }

Functions

vtkFloatingPointType SMESH::GetFloat (const QString &theValue, vtkFloatingPointType theDefault)
vtkFloatingPointType SMESH::GetFloat (const QString &theValue, const QString &theSection, vtkFloatingPointType theDefault)
QColor SMESH::GetColor (const QString &theSect, const QString &theName, const QColor &def)
void SMESH::GetColor (const QString &theSect, const QString &theName, int &r, int &g, int &b, const QColor &def)
void SMESH::GetColor (const QString &theSect, const QString &theName, vtkFloatingPointType &r, vtkFloatingPointType &g, vtkFloatingPointType &b, const QColor &def)
void SMESH::GetColor (const QString &theSect, const QString &theName, QColor &color, int &delta, QString def)
std::map< SMDSAbs_ElementType,
int > 
SMESH::GetEntitiesFromObject (SMESH_VisualObj *theObject)
void SMESH::WriteUnstructuredGrid (vtkUnstructuredGrid *theGrid, const char *theFileName)
void SMESH::ProcessIn2DViewers (SMESH_Actor *theActor, Viewer2dActionType aType)
 Get histogram from the input actor Repaint/Remove the histogram in/from each opened Plot2D Viewer.