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salome-smesh  6.5.0
SMDS_MeshElementIDFactory.hxx
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00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
00005 //
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public
00008 // License as published by the Free Software Foundation; either
00009 // version 2.1 of the License.
00010 //
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014 // Lesser General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU Lesser General Public
00017 // License along with this library; if not, write to the Free Software
00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00019 //
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 
00023 //  SMESH SMDS : implementaion of Salome mesh data structure
00024 //  File   : SMDS_MeshElementIDFactory.hxx
00025 //  Module : SMESH
00026 //
00027 #ifndef _SMDS_MeshElementIDFactory_HeaderFile
00028 #define _SMDS_MeshElementIDFactory_HeaderFile
00029 
00030 #include "SMESH_SMDS.hxx"
00031 
00032 #include "SMDS_MeshNodeIDFactory.hxx"
00033 
00034 #include <vector>
00035 
00036 class SMDS_MeshElement;
00037 class SMDS_Mesh;
00038 
00039 class SMDS_EXPORT SMDS_MeshElementIDFactory:public SMDS_MeshNodeIDFactory
00040 {
00041 public:
00042   friend class SMDS_Mesh;
00043   
00044   SMDS_MeshElementIDFactory();
00045   bool BindID(int ID, SMDS_MeshElement * elem);
00046   int SetInVtkGrid(SMDS_MeshElement * elem);
00047   SMDS_MeshElement * MeshElement(int ID);
00048   virtual int GetFreeID();
00049   virtual void ReleaseID(int ID, int vtkId = -1);
00050   SMDS_ElemIteratorPtr elementsIterator() const;
00051   virtual void Clear();
00052 
00053 protected:
00054   void updateMinMax() const;
00055   void updateMinMax(int id) const
00056   {
00057     if (id > myMax) myMax = id;
00058     if (id < myMin) myMin = id;
00059   }
00060 
00061 };
00062 
00063 #endif