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salome-gui  6.5.0
SOCC_Prs.cxx
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00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
00005 //
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public
00008 // License as published by the Free Software Foundation; either
00009 // version 2.1 of the License.
00010 //
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014 // Lesser General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU Lesser General Public
00017 // License along with this library; if not, write to the Free Software
00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00019 //
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 
00023 //  SALOME OCCViewer : build OCC Viewer into Salome desktop
00024 //  File   : SOCC_Prs.cxx
00025 //  Author : Sergey ANIKIN
00026 
00027 #include "SOCC_Prs.h"
00028 
00029 #include <AIS_InteractiveObject.hxx>
00030 
00034 SOCC_Prs::SOCC_Prs() 
00035 {
00036   myToActivate = true;
00037 }
00038 
00042 SOCC_Prs::SOCC_Prs( const Handle(AIS_InteractiveObject)& obj ) 
00043 {  
00044   AddObject( obj ); 
00045 }
00046 
00050 SOCC_Prs::~SOCC_Prs()
00051 { 
00052   myObjects.Clear(); 
00053 }
00054 
00058 void SOCC_Prs::GetObjects( AIS_ListOfInteractive& list ) const 
00059 { 
00060   list = myObjects; 
00061 }
00062 
00066 void SOCC_Prs::AddObject( const Handle(AIS_InteractiveObject)& obj ) 
00067 { 
00068   myObjects.Append( obj ); 
00069 }
00070 
00074 void SOCC_Prs::Clear()
00075 {
00076   myObjects.Clear();
00077 }
00078 
00082 bool SOCC_Prs::IsNull() const 
00083 { 
00084   return myObjects.IsEmpty() == Standard_True;
00085 }
00086 
00091 void SOCC_Prs::SetToActivate( const bool toActivate )
00092 {
00093   myToActivate = toActivate;
00094 }
00095 
00096 bool SOCC_Prs::ToActivate() const
00097 {
00098   return myToActivate;
00099 }