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salome-gui  6.5.0
Handle_SALOME_AISShape.hxx
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00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
00005 //
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public
00008 // License as published by the Free Software Foundation; either
00009 // version 2.1 of the License.
00010 //
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014 // Lesser General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU Lesser General Public
00017 // License along with this library; if not, write to the Free Software
00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00019 //
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 
00023 //  SALOME OBJECT : implementation of interactive object visualization for OCC and VTK viewers
00024 //  File   : Handle_SALOME_AISShape.hxx
00025 //  Module : SALOME
00026 //
00027 #ifndef _Handle_SALOME_AISShape_HeaderFile
00028 #define _Handle_SALOME_AISShape_HeaderFile
00029 
00030 #ifndef _Standard_Macro_HeaderFile
00031 #include <Standard_Macro.hxx>
00032 #endif
00033 #ifndef _Standard_HeaderFile
00034 #include <Standard.hxx>
00035 #endif
00036 
00037 // #ifndef _Handle_AIS_Shape_HeaderFile
00038 // #include <Handle_AIS_Shape.hxx>
00039 // #endif
00040 #ifndef _AIS_TexturedShape_HeaderFile
00041 #include <AIS_TexturedShape.hxx>
00042 #endif
00043 
00044 class Standard_Transient;
00045 class Handle_Standard_Type;
00050 // class Handle(AIS_Shape);
00051 class Handle(AIS_TexturedShape);
00052 class SALOME_AISShape;
00053 Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(SALOME_AISShape);
00054 
00059 class Handle(SALOME_AISShape) : public Handle(AIS_TexturedShape) {
00060   public:
00061     inline void* operator new(size_t,void* anAddress) 
00062       {
00063         return anAddress;
00064       }
00065     inline void* operator new(size_t size) 
00066       { 
00067         return Standard::Allocate(size); 
00068       }
00069     inline void  operator delete(void *anAddress) 
00070       { 
00071         if (anAddress) Standard::Free((Standard_Address&)anAddress); 
00072       }
00073 //    inline void  operator delete(void *anAddress, size_t size) 
00074 //      { 
00075 //        if (anAddress) Standard::Free((Standard_Address&)anAddress,size); 
00076 //      }
00077     Handle(SALOME_AISShape)():Handle(AIS_TexturedShape)() {} 
00078     Handle(SALOME_AISShape)(const Handle(SALOME_AISShape)& aHandle) : Handle(AIS_TexturedShape)(aHandle) 
00079      {
00080      }
00081 
00082     Handle(SALOME_AISShape)(const SALOME_AISShape* anItem) : Handle(AIS_TexturedShape)((AIS_TexturedShape *)anItem) 
00083      {
00084      }
00085 
00086     Handle(SALOME_AISShape)& operator=(const Handle(SALOME_AISShape)& aHandle)
00087      {
00088       Assign(aHandle.Access());
00089       return *this;
00090      }
00091 
00092     Handle(SALOME_AISShape)& operator=(const SALOME_AISShape* anItem)
00093      {
00094       Assign((Standard_Transient *)anItem);
00095       return *this;
00096      }
00097 
00098     SALOME_AISShape* operator->() 
00099      {
00100       return (SALOME_AISShape *)ControlAccess();
00101      }
00102 
00103     SALOME_AISShape* operator->() const 
00104      {
00105       return (SALOME_AISShape *)ControlAccess();
00106      }
00107 
00108    Standard_EXPORT ~Handle(SALOME_AISShape)();
00109  
00110    Standard_EXPORT static const Handle(SALOME_AISShape) DownCast(const Handle(Standard_Transient)& AnObject);
00111 };
00112 #endif