Back to index

salome-gui  6.5.0
GLViewer_Selector2d.h
Go to the documentation of this file.
00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
00005 //
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public
00008 // License as published by the Free Software Foundation; either
00009 // version 2.1 of the License.
00010 //
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014 // Lesser General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU Lesser General Public
00017 // License along with this library; if not, write to the Free Software
00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00019 //
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 
00023 //  Author : OPEN CASCADE
00024 // File:      GLViewer_Selector2d.h
00025 // Created:   November, 2004
00026 //
00027 #ifndef GLVIEWER_SELECTOR2D_H
00028 #define GLVIEWER_SELECTOR2D_H
00029 
00030 #ifdef WIN32
00031 #include "windows.h"
00032 #endif
00033 
00034 #include "GLViewer_Selector.h"
00035 
00036 #include <Quantity_NameOfColor.hxx>
00037 
00038 class GLViewer_Viewer2d;
00039 class GLViewer_Context;
00040 
00045 class GLVIEWER_API GLViewer_Selector2d : public GLViewer_Selector
00046 {
00047   Q_OBJECT
00048 
00049 public:
00050   GLViewer_Selector2d( GLViewer_Viewer2d*, GLViewer_Context* );
00051   ~GLViewer_Selector2d();
00052 
00053 public:
00055   void                    setContext( GLViewer_Context* glc ) { myGLContext = glc; }
00056   GLViewer_Context*       getContext() const { return myGLContext; }
00057 
00058   // Redefined methods
00059   virtual void            setHilightColor( Quantity_NameOfColor );
00060   virtual void            setSelectColor( Quantity_NameOfColor );
00061 
00062   virtual void            detect( int, int );
00063   virtual void            undetectAll();
00064 
00065   virtual void            select( bool append = false );
00066   virtual void            select( const QRect&, bool append = false );    
00067   virtual void            unselectAll();    
00068   virtual int             numSelected() const;    
00069 
00070   virtual void            checkSelection( int, bool, int );
00071 
00072 protected:
00073   GLViewer_Context*       myGLContext;
00074 };
00075 
00076 #endif