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salome-gui  6.5.0
GLViewer_Group.h
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00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
00005 //
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public
00008 // License as published by the Free Software Foundation; either
00009 // version 2.1 of the License.
00010 //
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014 // Lesser General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU Lesser General Public
00017 // License along with this library; if not, write to the Free Software
00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00019 //
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 
00023 //  Author : OPEN CASCADE
00024 // File:      GLViewer_Group.h
00025 // Created:   March, 2005
00026 //
00027 #ifndef GLVIEWER_GROUP_H
00028 #define GLVIEWER_GROUP_H
00029 
00030 #include <list>
00031 #include "GLViewer.h"
00032 
00033 #ifdef WIN32
00034 #pragma warning( disable:4251 )
00035 #endif
00036 
00037 class GLViewer_Object;
00038 
00039 typedef std::list<GLViewer_Object*> OGList;
00040 typedef std::list<GLViewer_Object*>::iterator OGIterator;
00041 
00048 class GLVIEWER_API GLViewer_Group
00049 {
00050 public:
00051   GLViewer_Group();
00052   ~GLViewer_Group();
00053 
00054   bool    isEmpty();
00056   int     count();
00057   
00059   int     contains( GLViewer_Object* );
00060   int     addObject( GLViewer_Object* );
00061   int     removeObject( GLViewer_Object* );
00062 
00063   OGList  getObjects() const { return myList; }
00064 
00066 
00067   void    dragingObjects( float x, float y, bool once = false );
00069   void    updateZoom( GLViewer_Object* sender, float zoom );
00070 
00071 private:
00073   OGList      myList;
00075   int         mySelObjNum;
00076 };
00077 
00078 #endif //GLVIEWER_GROUP_H