Back to index

salome-geom  6.5.0
EntityGUI_Widgets.h
Go to the documentation of this file.
00001 // Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // This library is free software; you can redistribute it and/or
00004 // modify it under the terms of the GNU Lesser General Public
00005 // License as published by the Free Software Foundation; either
00006 // version 2.1 of the License.
00007 //
00008 // This library is distributed in the hope that it will be useful,
00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00011 // Lesser General Public License for more details.
00012 //
00013 // You should have received a copy of the GNU Lesser General Public
00014 // License along with this library; if not, write to the Free Software
00015 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00016 //
00017 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00018 //
00019 
00020 // File   : EntityGUI_Widgets.h
00021 // Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
00022 //
00023 #ifndef ENTITYGUI_WIDGETS_H
00024 #define ENTITYGUI_WIDGETS_H
00025 
00027 // EntityGUI_1Sel
00029 
00030 #include "ui_EntityGUI_1Sel_QTD.h"
00031 
00032 class EntityGUI_1Sel : public QWidget, 
00033                        public Ui::EntityGUI_1Sel_QTD
00034 {
00035   Q_OBJECT
00036 
00037 public:
00038   EntityGUI_1Sel( QWidget* = 0, Qt::WindowFlags = 0 );
00039   ~EntityGUI_1Sel();
00040 };
00041 
00043 // EntityGUI_2Sel1Check
00045 
00046 #include "ui_EntityGUI_2Sel1Check_QTD.h"
00047 
00048 class EntityGUI_2Sel1Check : public QWidget, 
00049                        public Ui::EntityGUI_2Sel1Check_QTD
00050 {
00051   Q_OBJECT
00052 
00053 public:
00054   EntityGUI_2Sel1Check( QWidget* = 0, Qt::WindowFlags = 0 );
00055   ~EntityGUI_2Sel1Check();
00056 };
00057 
00058 
00060 // EntityGUI_1Sel1Spin1Check
00062 
00063 #include "ui_EntityGUI_1Sel1Spin1Check_QTD.h"
00064 
00065 class EntityGUI_1Sel1Spin1Check : public QWidget, 
00066                             public Ui::EntityGUI_1Sel1Spin1Check_QTD
00067 {
00068   Q_OBJECT
00069 
00070 public:
00071   EntityGUI_1Sel1Spin1Check( QWidget* = 0, Qt::WindowFlags = 0 );
00072   ~EntityGUI_1Sel1Spin1Check();
00073 };
00074 
00076 // EntityGUI_1Spin
00078 
00079 #include "ui_EntityGUI_1Spin_QTD.h"
00080 
00081 class EntityGUI_1Spin : public QWidget, 
00082                         public Ui::EntityGUI_1Spin_QTD
00083 {
00084   Q_OBJECT
00085 
00086 public:
00087   EntityGUI_1Spin( QWidget* = 0, Qt::WindowFlags = 0 );
00088   ~EntityGUI_1Spin();
00089 };
00090 
00092 // EntityGUI_2Spin
00094 
00095 #include "ui_EntityGUI_2Spin_QTD.h"
00096 
00097 class EntityGUI_2Spin : public QWidget, 
00098                         public Ui::EntityGUI_2Spin_QTD
00099 {
00100   Q_OBJECT
00101 
00102 public:
00103   EntityGUI_2Spin( QWidget* = 0, Qt::WindowFlags = 0 );
00104   ~EntityGUI_2Spin();
00105 };
00106 
00108 // EntityGUI_3Spin
00110 
00111 #include "ui_EntityGUI_3Spin_QTD.h"
00112 
00113 class EntityGUI_3Spin : public QWidget, 
00114                         public Ui::EntityGUI_3Spin_QTD
00115 {
00116   Q_OBJECT
00117 
00118 public:
00119   EntityGUI_3Spin( QWidget* = 0, Qt::WindowFlags = 0 );
00120   ~EntityGUI_3Spin();
00121 };
00122 
00124 // EntityGUI_4Spin
00126 
00127 #include "ui_EntityGUI_4Spin_QTD.h"
00128 
00129 class EntityGUI_4Spin : public QWidget, 
00130                         public Ui::EntityGUI_4Spin_QTD
00131 {
00132   Q_OBJECT
00133 
00134 public:
00135   EntityGUI_4Spin( QWidget* = 0, Qt::WindowFlags = 0 );
00136   ~EntityGUI_4Spin();
00137 };
00138 
00140 // EntityGUI_3Spin1Check
00142 
00143 #include "ui_EntityGUI_3Spin1Check_QTD.h"
00144 
00145 class EntityGUI_3Spin1Check : public QWidget, 
00146                         public Ui::EntityGUI_3Spin1Check_QTD
00147 {
00148   Q_OBJECT
00149 
00150 public:
00151   EntityGUI_3Spin1Check( QWidget* = 0, Qt::WindowFlags = 0 );
00152   ~EntityGUI_3Spin1Check();
00153 };
00154 
00156 // EntityGUI_4Spin1Check
00158 
00159 #include "ui_EntityGUI_4Spin1Check_QTD.h"
00160 
00161 class EntityGUI_4Spin1Check : public QWidget, 
00162                         public Ui::EntityGUI_4Spin1Check_QTD
00163 {
00164   Q_OBJECT
00165 
00166 public:
00167   EntityGUI_4Spin1Check( QWidget* = 0, Qt::WindowFlags = 0 );
00168   ~EntityGUI_4Spin1Check();
00169 };
00170 
00172 // EntityGUI_Dir1
00174 
00175 #include "ui_EntityGUI_Dir1_QTD.h"
00176 
00177 class EntityGUI_Dir1 : public QWidget, 
00178                        public Ui::EntityGUI_Dir1_QTD
00179 {
00180   Q_OBJECT
00181 
00182 public:
00183   EntityGUI_Dir1( QWidget* = 0, Qt::WindowFlags = 0 );
00184   ~EntityGUI_Dir1();
00185 
00186   QButtonGroup* ButtonGroup;
00187 };
00188 
00190 // EntityGUI_Dir2
00192 
00193 #include "ui_EntityGUI_Dir2_QTD.h"
00194 
00195 class EntityGUI_Dir2 : public QWidget, 
00196                        public Ui::EntityGUI_Dir2_QTD
00197 {
00198   Q_OBJECT
00199 
00200 public:
00201   EntityGUI_Dir2( QWidget* = 0, Qt::WindowFlags = 0 );
00202   ~EntityGUI_Dir2();
00203 
00204   QButtonGroup* ButtonGroup;
00205 };
00206 
00208 // EntityGUI_Point
00210 
00211 #include "ui_EntityGUI_Point_QTD.h"
00212 
00213 class EntityGUI_Point : public QWidget, 
00214                         public Ui::EntityGUI_Point_QTD
00215 {
00216   Q_OBJECT
00217 
00218 public:
00219   EntityGUI_Point( QWidget* = 0, Qt::WindowFlags = 0 );
00220   ~EntityGUI_Point();
00221 
00222   QButtonGroup* ButtonGroup;
00223 };
00224 
00226 // EntityGUI_Skeleton
00228 
00229 #include "ui_EntityGUI_Skeleton_QTD.h"
00230 
00231 class QButtonGroup;
00232 
00233 class EntityGUI_Skeleton : public QWidget, 
00234                            public Ui::EntityGUI_Skeleton_QTD
00235 {
00236   Q_OBJECT
00237 
00238 public:
00239   EntityGUI_Skeleton( QWidget* = 0, Qt::WindowFlags = 0 );
00240   ~EntityGUI_Skeleton();
00241 
00242   QButtonGroup* ButtonGroup;
00243 };
00244 
00245 #endif // ENTITYGUI_WIDGETS_H