Back to index

nux  3.0.0
nux::IOpenGLVertexDeclaration Member List
This is the complete list of members for nux::IOpenGLVertexDeclaration, including all inherited members.
_declarations_arraynux::IOpenGLVertexDeclaration [private]
_heap_allocatednux::Trackable [protected]
_stridenux::IOpenGLVertexDeclaration [private]
_valid_vertex_inputnux::IOpenGLVertexDeclaration [private]
AddProperty(std::string const &name, PropertyBase *property)nux::Introspectable [inline]
CachedMeshBuffer classnux::IOpenGLVertexDeclaration [friend]
Dispose()nux::Object [virtual]
GetAllocationLoation() const nux::Object
GetObjectSize()nux::Trackable [virtual]
GetOpenGLID() const nux::IOpenGLResource [inline]
GetProperty(std::string const &name, T *foo=0)nux::Introspectable
GetReferenceCount() const nux::Object
GetResourceType() const nux::IOpenGLResource [inline]
GetStride(int vertex_input_number)nux::IOpenGLVertexDeclaration
GetUsage(ATTRIB_USAGE_DECL usage)nux::IOpenGLVertexDeclaration
GetVertexBuffer(int input_index)nux::IOpenGLVertexDeclaration [private]
GetVertexShaderAttributeLocation(int input_index)nux::IOpenGLVertexDeclaration
GpuDevice classnux::IOpenGLVertexDeclaration [friend]
Introspectable()nux::Introspectable [inline]
IOpenGLResource(OpenGLResourceType ResourceType, NUX_FILE_LINE_PROTO)nux::IOpenGLResource [inline]
IOpenGLVertexDeclaration(const VERTEXELEMENT *pVertexElements)nux::IOpenGLVertexDeclaration [private]
IsDynamic() const nux::Trackable
IsHeapAllocated()nux::Trackable
IsUsingMoreThanStreamZero()nux::IOpenGLVertexDeclaration
NUX_DECLARE_OBJECT_TYPE(IOpenGLVertexDeclaration, IOpenGLResource)nux::IOpenGLVertexDeclaration [private]
nux::Object::NUX_DECLARE_OBJECT_TYPE(BaseObject, Trackable)nux::Object
NUX_DECLARE_ROOT_OBJECT_TYPE(Trackable)nux::Trackable
Object(bool OwnTheReference=true, NUX_FILE_LINE_PROTO)nux::Object
object_destroyednux::Object
operator delete(void *ptr)nux::Trackable [static]
operator new(size_t size)nux::Trackable [static]
operator new(size_t size, void *ptr)nux::Trackable [static]
OwnsTheReference()nux::Trackable
RefCount() const nux::IOpenGLResource [inline, virtual]
Reference()nux::Object [virtual]
set_new_handler(std::new_handler handler)nux::Trackable [static]
SetOwnedReference(bool b)nux::Trackable [protected]
SetProperty(std::string const &name, const char *value)nux::Introspectable [inline]
SetProperty(std::string const &name, T const &value)nux::Introspectable
SetVertexBuffer(int input_index, ObjectPtr< IOpenGLVertexBuffer > vertex_buffer)nux::IOpenGLVertexDeclaration [private]
SetVertexShaderAttributeLocation(int input_index, int shader_attribute_location)nux::IOpenGLVertexDeclaration
shader_attribute_location_arraynux::IOpenGLVertexDeclaration [private]
SinkReference()nux::Object [virtual]
Trackable()nux::Trackable [protected]
UnReference()nux::Object [virtual]
vertex_buffer_arraynux::IOpenGLVertexDeclaration [private]
~IOpenGLResource()nux::IOpenGLResource [inline, virtual]
~IOpenGLVertexDeclaration()nux::IOpenGLVertexDeclaration [virtual]
~Object()nux::Object [protected, virtual]
~Trackable()=0nux::Trackable [protected, pure virtual]