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nux  3.0.0
nux::IOpenGLShader Member List
This is the complete list of members for nux::IOpenGLShader, including all inherited members.
_heap_allocatednux::Trackable [protected]
_ShaderCodenux::IOpenGLShader
_ShaderNamenux::IOpenGLShader
AddProperty(std::string const &name, PropertyBase *property)nux::Introspectable [inline]
Compile()=0nux::IOpenGLShader [pure virtual]
Dispose()nux::Object [virtual]
GetAllocationLoation() const nux::Object
GetObjectSize()nux::Trackable [virtual]
GetOpenGLID() const nux::IOpenGLResource [inline]
GetProperty(std::string const &name, T *foo=0)nux::Introspectable
GetReferenceCount() const nux::Object
GetResourceType() const nux::IOpenGLResource [inline]
Introspectable()nux::Introspectable [inline]
IOpenGLResource(OpenGLResourceType ResourceType, NUX_FILE_LINE_PROTO)nux::IOpenGLResource [inline]
IOpenGLShader(NString ShaderName, OpenGLResourceType ResourceType)nux::IOpenGLShader [private]
IsDynamic() const nux::Trackable
IsHeapAllocated()nux::Trackable
IsValid()=0nux::IOpenGLShader [pure virtual]
NUX_DECLARE_OBJECT_TYPE(IOpenGLShader, IOpenGLResource)nux::IOpenGLShader [private]
nux::Object::NUX_DECLARE_OBJECT_TYPE(BaseObject, Trackable)nux::Object
NUX_DECLARE_ROOT_OBJECT_TYPE(Trackable)nux::Trackable
Object(bool OwnTheReference=true, NUX_FILE_LINE_PROTO)nux::Object
object_destroyednux::Object
operator delete(void *ptr)nux::Trackable [static]
operator new(size_t size)nux::Trackable [static]
operator new(size_t size, void *ptr)nux::Trackable [static]
OwnsTheReference()nux::Trackable
RefCount() const nux::IOpenGLResource [inline, virtual]
Reference()nux::Object [virtual]
set_new_handler(std::new_handler handler)nux::Trackable [static]
SetOwnedReference(bool b)nux::Trackable [protected]
SetProperty(std::string const &name, const char *value)nux::Introspectable [inline]
SetProperty(std::string const &name, T const &value)nux::Introspectable
SetShaderCode(const ANSICHAR *ShaderCode, const char *ShaderPreprocessorDefines="")=0nux::IOpenGLShader [pure virtual]
SinkReference()nux::Object [virtual]
Trackable()nux::Trackable [protected]
UnReference()nux::Object [virtual]
~IOpenGLResource()nux::IOpenGLResource [inline, virtual]
~IOpenGLShader()nux::IOpenGLShader [private, virtual]
~Object()nux::Object [protected, virtual]
~Trackable()=0nux::Trackable [protected, pure virtual]