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nux  3.0.0
nux::GLFramebufferObject Member List
This is the complete list of members for nux::GLFramebufferObject, including all inherited members.
_FramebufferTextureND(GLenum attachment, GLenum texType, GLuint texId, int mipLevel, int zSlice)nux::GLFramebufferObject [private]
_GenerateFboId()nux::GLFramebufferObject [private, static]
_GuardedBind()nux::GLFramebufferObject [private]
_GuardedUnbind()nux::GLFramebufferObject [private]
AttachRenderBuffer(GLenum attachment, GLuint buffId)nux::GLFramebufferObject [virtual]
AttachTexture(GLenum attachment, GLenum texType, GLuint texId, int mipLevel=0, int zSlice=0)nux::GLFramebufferObject [virtual]
AttachTextures(int numTextures, GLenum texTarget[], GLuint texId[], GLenum attachment[]=NULL, int mipLevel[]=NULL, int zSlice[]=NULL)nux::GLFramebufferObject [virtual]
Bind()nux::GLFramebufferObject
Disable()nux::GLFramebufferObject [static]
GetAttachedCubeFace(GLenum attachment)nux::GLFramebufferObject
GetAttachedId(GLenum attachment)nux::GLFramebufferObject
GetAttachedMipLevel(GLenum attachment)nux::GLFramebufferObject
GetAttachedType(GLenum attachment)nux::GLFramebufferObject
GetAttachedZSlice(GLenum attachment)nux::GLFramebufferObject
GetMaxColorAttachments()nux::GLFramebufferObject [static]
GLFramebufferObject()nux::GLFramebufferObject
IsValid()nux::GLFramebufferObject
m_fboIdnux::GLFramebufferObject [private]
m_savedFboIdnux::GLFramebufferObject [private]
Unattach(GLenum attachment)nux::GLFramebufferObject
~GLFramebufferObject()nux::GLFramebufferObject [virtual]