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nux  3.0.0
nux::CompositionLayer Member List
This is the complete list of members for nux::CompositionLayer, including all inherited members.
AbstractPaintLayer()nux::AbstractPaintLayer
Clone() const nux::CompositionLayer [virtual]
CompositionLayer(ObjectPtr< IOpenGLBaseTexture > texture0, TexCoordXForm texxform0, const Color &color0, ObjectPtr< IOpenGLBaseTexture > texture1, TexCoordXForm texxform1, const Color &color1, LayerBlendMode layer_blend_mode, bool write_alpha, const ROPConfig &ROP)nux::CompositionLayer
CompositionLayer(ObjectPtr< IOpenGLBaseTexture > texture0, TexCoordXForm texxform0, const Color &color0, const Color &blend_color, LayerBlendMode layer_blend_mode, bool write_alpha, const ROPConfig &ROP)nux::CompositionLayer
CompositionLayer(const Color &base_color, ObjectPtr< IOpenGLBaseTexture > texture0, TexCoordXForm texxform0, const Color &color0, LayerBlendMode layer_blend_mode, bool write_alpha, const ROPConfig &ROP)nux::CompositionLayer
geometry_nux::AbstractPaintLayer [protected]
GetGeometry() const nux::AbstractPaintLayer
GetModelViewMatrix()nux::AbstractPaintLayer
m_blend_modenux::CompositionLayer [private]
m_foreground_colornux::CompositionLayer [private]
m_foreground_texturenux::CompositionLayer [private]
m_foreground_texture_colornux::CompositionLayer [private]
m_foreground_texture_texxformnux::CompositionLayer [private]
m_ropnux::CompositionLayer [private]
m_source_colornux::CompositionLayer [private]
m_source_texturenux::CompositionLayer [private]
m_source_texture_colornux::CompositionLayer [private]
m_source_texture_texxformnux::CompositionLayer [private]
m_write_alphanux::CompositionLayer [private]
model_view_matrix_nux::AbstractPaintLayer [protected]
PaintLayer_Color enum valuenux::AbstractPaintLayer
PaintLayer_DeviceTexture enum valuenux::AbstractPaintLayer
PaintLayer_ImageStyle enum valuenux::AbstractPaintLayer
PaintLayer_Shape enum valuenux::AbstractPaintLayer
PaintLayer_ShapeROP enum valuenux::AbstractPaintLayer
PaintLayer_Texture enum valuenux::AbstractPaintLayer
PaintLayerType enum namenux::AbstractPaintLayer
Renderlayer(GraphicsEngine &graphics_engine)nux::CompositionLayer [virtual]
SetGeometry(const Geometry &geo)nux::AbstractPaintLayer [virtual]
SetModelViewMatrix(const Matrix4 &mat)nux::AbstractPaintLayer
~AbstractPaintLayer()nux::AbstractPaintLayer [virtual]
~CompositionLayer()nux::CompositionLayer [virtual]