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nux  3.0.0
Defines
OpenGLMapping.h File Reference

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Defines

#define GL_GLEXT_PROTOTYPES
#define GLcharARB   GLchar
#define GL_COLOR_ATTACHMENT0_EXT   GL_COLOR_ATTACHMENT0
#define GL_DEPTH_ATTACHMENT_EXT   GL_DEPTH_ATTACHMENT
#define GL_FRAMEBUFFER_EXT   GL_FRAMEBUFFER
#define GL_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING
#define GL_FRAMEBUFFER_COMPLETE_EXT   GL_FRAMEBUFFER_COMPLETE
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT   GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT   GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT   GL_FRAMEBUFFER_UNSUPPORTED
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT   GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT   GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
#define GL_RENDERBUFFER_EXT   GL_RENDERBUFFER
#define GL_RENDERBUFFER_BINDING_EXT   GL_RENDERBUFFER_BINDING
#define GL_MAX_RENDERBUFFER_SIZE_EXT   GL_MAX_RENDERBUFFER_SIZE
#define GL_ARRAY_BUFFER_ARB   GL_ARRAY_BUFFER
#define GL_ELEMENT_ARRAY_BUFFER_ARB   GL_ELEMENT_ARRAY_BUFFER
#define GL_CLAMP   GL_CLAMP_TO_EDGE
#define GL_CLAMP_TO_BORDER   GL_CLAMP_TO_EDGE
#define GL_WRITE_ONLY_ARB   GL_WRITE_ONLY_OES
#define GL_VERTEX_SHADER_ARB   GL_VERTEX_SHADER
#define GL_FRAGMENT_SHADER_ARB   GL_FRAGMENT_SHADER
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   GL_ACTIVE_ATTRIBUTES
#define glActiveTextureARB   glActiveTexture
#define glGenBuffersARB   glGenBuffers
#define glDeleteBuffersARB   glDeleteBuffers
#define glBindBufferARB   glBindBuffer
#define glBufferDataARB   glBufferData
#define glMapBufferARB   glMapBufferOES
#define glUnmapBufferARB   glUnmapBufferOES
#define glBindBufferARB   glBindBuffer
#define glEnableVertexAttribArrayARB   glEnableVertexAttribArray
#define glDisableVertexAttribArrayARB   glDisableVertexAttribArray
#define glVertexAttribPointerARB   glVertexAttribPointer
#define glDeleteFramebuffersEXT   glDeleteFramebuffers
#define glBindFramebufferEXT   glBindFramebuffer
#define glGenFramebuffersEXT   glGenFramebuffers
#define glFramebufferTexture2DEXT   glFramebufferTexture2D
#define glCheckFramebufferStatusEXT   glCheckFramebufferStatus
#define glGetFramebufferAttachmentParameterivEXT   glGetFramebufferAttachmentParameteriv
#define glFramebufferRenderbufferEXT   glFramebufferRenderbuffer
#define glBindRenderbufferEXT   glBindRenderbuffer
#define glRenderbufferStorageEXT   glRenderbufferStorage
#define glGenRenderbuffersEXT   glGenRenderbuffers
#define glDeleteRenderbuffersEXT   glDeleteRenderbuffers
#define glUseProgramObjectARB   glUseProgram
#define glGetObjectParameteriv   glGetProgramiv
#define glUniform1iARB   glUniform1i
#define glUniform2iARB   glUniform2i
#define glUniform3iARB   glUniform3i
#define glUniform4iARB   glUniform4i
#define glUniform1ivARB   glUniform1iv
#define glUniform2ivARB   glUniform2iv
#define glUniform3ivARB   glUniform3iv
#define glUniform4ivARB   glUniform4iv
#define glUniform1fARB   glUniform1f
#define glUniform2fARB   glUniform2f
#define glUniform3fARB   glUniform3f
#define glUniform4fARB   glUniform4f
#define glUniform1fvARB   glUniform1fv
#define glUniform2fvARB   glUniform2fv
#define glUniform3fvARB   glUniform3fv
#define glUniform4fvARB   glUniform4fv
#define glGetUniformfvARB   glGetUniformfv
#define glGetUniformivARB   glGetUniformiv
#define glUniformMatrix2fvARB   glUniformMatrix2fv
#define glUniformMatrix3fvARB   glUniformMatrix3fv
#define glUniformMatrix4fvARB   glUniformMatrix4fv
#define glGetActiveAttribARB   glGetActiveAttrib
#define glGetActiveUniformARB   glGetActiveUniform
#define glGetObjectParameterivARB   glGetObjectParameteriv
#define glGetUniformLocationARB   glGetUniformLocation
#define glGetAttribLocationARB   glGetAttribLocation
#define glDepthRange   glDepthRangef
#define glClearDepth   glClearDepthf

Define Documentation

#define GL_ARRAY_BUFFER_ARB   GL_ARRAY_BUFFER

Definition at line 48 of file OpenGLMapping.h.

#define GL_CLAMP   GL_CLAMP_TO_EDGE

Definition at line 52 of file OpenGLMapping.h.

#define GL_CLAMP_TO_BORDER   GL_CLAMP_TO_EDGE

Definition at line 54 of file OpenGLMapping.h.

#define GL_COLOR_ATTACHMENT0_EXT   GL_COLOR_ATTACHMENT0

Definition at line 31 of file OpenGLMapping.h.

#define GL_DEPTH_ATTACHMENT_EXT   GL_DEPTH_ATTACHMENT

Definition at line 32 of file OpenGLMapping.h.

#define GL_ELEMENT_ARRAY_BUFFER_ARB   GL_ELEMENT_ARRAY_BUFFER

Definition at line 49 of file OpenGLMapping.h.

#define GL_FRAGMENT_SHADER_ARB   GL_FRAGMENT_SHADER

Definition at line 59 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT   GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

Definition at line 37 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT   GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

Definition at line 41 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT   GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

Definition at line 42 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING

Definition at line 34 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_COMPLETE_EXT   GL_FRAMEBUFFER_COMPLETE

Definition at line 35 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_EXT   GL_FRAMEBUFFER

Definition at line 33 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT   GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

Definition at line 36 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS

Definition at line 39 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

Definition at line 38 of file OpenGLMapping.h.

#define GL_FRAMEBUFFER_UNSUPPORTED_EXT   GL_FRAMEBUFFER_UNSUPPORTED

Definition at line 40 of file OpenGLMapping.h.

Definition at line 27 of file OpenGLMapping.h.

#define GL_MAX_RENDERBUFFER_SIZE_EXT   GL_MAX_RENDERBUFFER_SIZE

Definition at line 46 of file OpenGLMapping.h.

#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   GL_ACTIVE_ATTRIBUTES

Definition at line 60 of file OpenGLMapping.h.

#define GL_RENDERBUFFER_BINDING_EXT   GL_RENDERBUFFER_BINDING

Definition at line 45 of file OpenGLMapping.h.

#define GL_RENDERBUFFER_EXT   GL_RENDERBUFFER

Definition at line 44 of file OpenGLMapping.h.

#define GL_VERTEX_SHADER_ARB   GL_VERTEX_SHADER

Definition at line 58 of file OpenGLMapping.h.

#define GL_WRITE_ONLY_ARB   GL_WRITE_ONLY_OES

Definition at line 56 of file OpenGLMapping.h.

#define glActiveTextureARB   glActiveTexture

Definition at line 62 of file OpenGLMapping.h.

#define glBindBufferARB   glBindBuffer

Definition at line 71 of file OpenGLMapping.h.

#define glBindBufferARB   glBindBuffer

Definition at line 71 of file OpenGLMapping.h.

#define glBindFramebufferEXT   glBindFramebuffer

Definition at line 77 of file OpenGLMapping.h.

#define glBindRenderbufferEXT   glBindRenderbuffer

Definition at line 84 of file OpenGLMapping.h.

#define glBufferDataARB   glBufferData

Definition at line 67 of file OpenGLMapping.h.

#define GLcharARB   GLchar

Definition at line 29 of file OpenGLMapping.h.

#define glCheckFramebufferStatusEXT   glCheckFramebufferStatus

Definition at line 80 of file OpenGLMapping.h.

#define glClearDepth   glClearDepthf

Definition at line 126 of file OpenGLMapping.h.

#define glDeleteBuffersARB   glDeleteBuffers

Definition at line 65 of file OpenGLMapping.h.

#define glDeleteFramebuffersEXT   glDeleteFramebuffers

Definition at line 76 of file OpenGLMapping.h.

#define glDeleteRenderbuffersEXT   glDeleteRenderbuffers

Definition at line 87 of file OpenGLMapping.h.

#define glDepthRange   glDepthRangef

Definition at line 125 of file OpenGLMapping.h.

#define glDisableVertexAttribArrayARB   glDisableVertexAttribArray

Definition at line 73 of file OpenGLMapping.h.

#define glEnableVertexAttribArrayARB   glEnableVertexAttribArray

Definition at line 72 of file OpenGLMapping.h.

#define glFramebufferRenderbufferEXT   glFramebufferRenderbuffer

Definition at line 82 of file OpenGLMapping.h.

#define glFramebufferTexture2DEXT   glFramebufferTexture2D

Definition at line 79 of file OpenGLMapping.h.

#define glGenBuffersARB   glGenBuffers

Definition at line 64 of file OpenGLMapping.h.

#define glGenFramebuffersEXT   glGenFramebuffers

Definition at line 78 of file OpenGLMapping.h.

#define glGenRenderbuffersEXT   glGenRenderbuffers

Definition at line 86 of file OpenGLMapping.h.

#define glGetActiveAttribARB   glGetActiveAttrib

Definition at line 119 of file OpenGLMapping.h.

#define glGetActiveUniformARB   glGetActiveUniform

Definition at line 120 of file OpenGLMapping.h.

#define glGetAttribLocationARB   glGetAttribLocation

Definition at line 123 of file OpenGLMapping.h.

#define glGetFramebufferAttachmentParameterivEXT   glGetFramebufferAttachmentParameteriv

Definition at line 81 of file OpenGLMapping.h.

#define glGetObjectParameteriv   glGetProgramiv

Definition at line 90 of file OpenGLMapping.h.

Definition at line 121 of file OpenGLMapping.h.

#define glGetUniformfvARB   glGetUniformfv

Definition at line 112 of file OpenGLMapping.h.

#define glGetUniformivARB   glGetUniformiv

Definition at line 113 of file OpenGLMapping.h.

#define glGetUniformLocationARB   glGetUniformLocation

Definition at line 122 of file OpenGLMapping.h.

#define glMapBufferARB   glMapBufferOES

Definition at line 68 of file OpenGLMapping.h.

#define glRenderbufferStorageEXT   glRenderbufferStorage

Definition at line 85 of file OpenGLMapping.h.

#define glUniform1fARB   glUniform1f

Definition at line 102 of file OpenGLMapping.h.

#define glUniform1fvARB   glUniform1fv

Definition at line 107 of file OpenGLMapping.h.

#define glUniform1iARB   glUniform1i

Definition at line 92 of file OpenGLMapping.h.

#define glUniform1ivARB   glUniform1iv

Definition at line 97 of file OpenGLMapping.h.

#define glUniform2fARB   glUniform2f

Definition at line 103 of file OpenGLMapping.h.

#define glUniform2fvARB   glUniform2fv

Definition at line 108 of file OpenGLMapping.h.

#define glUniform2iARB   glUniform2i

Definition at line 93 of file OpenGLMapping.h.

#define glUniform2ivARB   glUniform2iv

Definition at line 98 of file OpenGLMapping.h.

#define glUniform3fARB   glUniform3f

Definition at line 104 of file OpenGLMapping.h.

#define glUniform3fvARB   glUniform3fv

Definition at line 109 of file OpenGLMapping.h.

#define glUniform3iARB   glUniform3i

Definition at line 94 of file OpenGLMapping.h.

#define glUniform3ivARB   glUniform3iv

Definition at line 99 of file OpenGLMapping.h.

#define glUniform4fARB   glUniform4f

Definition at line 105 of file OpenGLMapping.h.

#define glUniform4fvARB   glUniform4fv

Definition at line 110 of file OpenGLMapping.h.

#define glUniform4iARB   glUniform4i

Definition at line 95 of file OpenGLMapping.h.

#define glUniform4ivARB   glUniform4iv

Definition at line 100 of file OpenGLMapping.h.

#define glUniformMatrix2fvARB   glUniformMatrix2fv

Definition at line 115 of file OpenGLMapping.h.

#define glUniformMatrix3fvARB   glUniformMatrix3fv

Definition at line 116 of file OpenGLMapping.h.

#define glUniformMatrix4fvARB   glUniformMatrix4fv

Definition at line 117 of file OpenGLMapping.h.

#define glUnmapBufferARB   glUnmapBufferOES

Definition at line 69 of file OpenGLMapping.h.

#define glUseProgramObjectARB   glUseProgram

Definition at line 89 of file OpenGLMapping.h.

#define glVertexAttribPointerARB   glVertexAttribPointer

Definition at line 74 of file OpenGLMapping.h.