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nux  3.0.0
Namespaces | Functions
IOpenGLBaseTexture.cpp File Reference
#include "NuxCore/NuxCore.h"
#include "GLResource.h"
#include "IOpenGLResource.h"
#include "GLShaderParameter.h"
#include "GLTextureStates.h"
#include "IOpenGLBaseTexture.h"
#include "IOpenGLSurface.h"

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Namespaces

namespace  nux
 The Writer singleton is responsible for controlling where the logging message go.

Functions

 nux::NUX_IMPLEMENT_OBJECT_TYPE (IOpenGLBaseTexture)
int nux::GetTextureSize (IOpenGLBaseTexture *pTexture)
void nux::GetTextureDesc (IOpenGLBaseTexture *pTexture, unsigned int Level, TEXTURE_DESC *pDesc)