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nux  3.0.0
Namespaces | Defines | Functions | Variables
GraphicsDisplayWin.cpp File Reference
#include "GLResource.h"
#include "NuxGraphics.h"
#include "GpuDevice.h"
#include "GLDeviceObjects.h"
#include "GLResourceManager.h"
#include "GLTextureResourceManager.h"
#include "GLVertexResourceManager.h"
#include "GraphicsEngine.h"
#include "GLWindowManager.h"
#include "Events.h"
#include "GraphicsDisplay.h"

Go to the source code of this file.

Namespaces

namespace  nux
 The Writer singleton is responsible for controlling where the logging message go.

Defines

#define FRAME_RATE_PERIODE   10

Functions

void nux::ClipOrCenterRectToMonitor (LPRECT prc, unsigned int flags)
static int nux::mouse_event (HWND window, Event *event, int what, int button, WPARAM wParam, LPARAM lParam)
unsigned int nux::GetModifierKeyState ()
LRESULT CALLBACK nux::WndProcManager (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)

Variables

static NCriticalSection nux::CreateOpenGLWindow_CriticalSection

Define Documentation

#define FRAME_RATE_PERIODE   10

Definition at line 41 of file GraphicsDisplayWin.cpp.