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nux  3.0.0
Namespaces | Variables
GLSh_ColorPicker.cpp File Reference
#include "NuxCore/NuxCore.h"
#include "NuxCore/Math/Matrix4.h"
#include "GLResource.h"
#include "GpuDevice.h"
#include "GLDeviceObjects.h"
#include "GLResourceManager.h"
#include "GLTextureResourceManager.h"
#include "GLVertexResourceManager.h"
#include "GLTemplatePrimitiveBuffer.h"
#include "GraphicsEngine.h"
#include "GLShaderParameter.h"
#include "GLSh_ColorPicker.h"

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Namespaces

namespace  nux
 The Writer singleton is responsible for controlling where the logging message go.

Variables

static NString nux::VtxShader
static NString nux::RedFrgShader
static NString nux::GreenFrgShader
static NString nux::BlueFrgShader
static NString nux::HueFrgShader
static NString nux::SaturationFrgShader
static NString nux::ValueFrgShader
static NString nux::HSV_To_RGBFrgShader
static NString nux::AsmVtxShader
NString nux::AsmRedFrgShader
NString nux::AsmGreenFrgShader
NString nux::AsmBlueFrgShader
NString nux::AsmHueFrgShader
NString nux::AsmSaturationFrgShader
NString nux::AsmValueFrgShader