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nux  3.0.0
Namespaces | Functions | Variables
GLResource.cpp File Reference
#include "GLResource.h"
#include "IOpenGLVertexBuffer.h"

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Namespaces

namespace  nux
 The Writer singleton is responsible for controlling where the logging message go.

Functions

void nux::DecomposeTypeDeclaraction (ATTRIB_DECL_TYPE Type, int &NumComponent, ATTRIB_COMPONENT_TYPE &ComponentType)
UINT nux::GetVertexElementSize (VERTEXELEMENT vtxelement)
void nux::AddVertexElement (std::vector< VERTEXELEMENT > &Elements, WORD Stream, WORD Offset, ATTRIB_DECL_TYPE Type, ATTRIB_USAGE_DECL Usage, BYTE UsageIndex)
unsigned int nux::GetGLElementCount (PRIMITIVE_TYPE InPrimitiveType, unsigned int InPrimitiveCount)

Variables

const char * nux::OGLDeviceErrorMessages []