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nux  3.0.0
Namespaces | Variables
FontRenderer.cpp File Reference
#include "GLResource.h"
#include "IOpenGLResource.h"
#include "GLResourceManager.h"
#include "IOpenGLBaseTexture.h"
#include "GpuDevice.h"
#include "GLTextureResourceManager.h"
#include "GraphicsEngine.h"
#include "FontRenderer.h"

Go to the source code of this file.

Namespaces

namespace  nux
 The Writer singleton is responsible for controlling where the logging message go.

Variables

const int nux::CURSOR_OFFSET = 0
static int nux::CURSOR_SIZE = 2
NString nux::gFontVtxShader
NString nux::gFontFragShader
NString nux::FontAsmVtx
NString nux::FontAsmFrg
NString nux::FontAsmFrgRect