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nux  3.0.0
Complex.h
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00001 /*
00002  * Copyright 2010 Inalogic® Inc.
00003  *
00004  * This program is free software: you can redistribute it and/or modify it
00005  * under the terms of the GNU Lesser General Public License, as
00006  * published by the  Free Software Foundation; either version 2.1 or 3.0
00007  * of the License.
00008  *
00009  * This program is distributed in the hope that it will be useful, but
00010  * WITHOUT ANY WARRANTY; without even the implied warranties of
00011  * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
00012  * PURPOSE.  See the applicable version of the GNU Lesser General Public
00013  * License for more details.
00014  *
00015  * You should have received a copy of both the GNU Lesser General Public
00016  * License along with this program. If not, see <http://www.gnu.org/licenses/>
00017  *
00018  * Authored by: Jay Taoko <jaytaoko@inalogic.com>
00019  *
00020  */
00021 
00022 
00023 #ifndef COMPLEX_H
00024 #define COMPLEX_H
00025 
00026 namespace nux
00027 {
00028 
00029   class ComplexNumber
00030   {
00031   public:
00032     ~ComplexNumber();
00033     ComplexNumber (float re = 0.0f, float im = 0.0f);
00034     ComplexNumber (const ComplexNumber &);
00035 
00036 
00037     ComplexNumber &operator = (const ComplexNumber &);
00038     //const ComplexNumber operator + (const ComplexNumber&) const;
00039     //const ComplexNumber operator - (const ComplexNumber&) const;
00040     //const ComplexNumber operator * (const ComplexNumber&) const;
00041     //const ComplexNumber operator / (const ComplexNumber&) const;
00042     //const ComplexNumber operator * (const float& f) const;
00043     //const ComplexNumber operator / (const float& f) const;
00044 
00045     void operator += (const ComplexNumber &);
00046     void operator -= (const ComplexNumber &);
00047     void operator *= (const ComplexNumber &);
00048     void operator /= (const ComplexNumber &);
00049     //void operator *= (const float& f);
00050     //void operator /= (const float& f);
00051 
00052     void conjugue();
00053     float absolute();
00054     bool IsNull();
00055     float real() const;
00056     float imaginary() const;
00057     void real (float r);
00058     void imaginary (float i);
00059 
00060   private:
00061     float real_;
00062     float imaginary_;
00063   };
00064 
00065 
00066 // does that conflict with the operators above???
00067   const ComplexNumber operator+ (const ComplexNumber &lhs, const ComplexNumber &rhs);
00068   const ComplexNumber operator- (const ComplexNumber &lhs, const ComplexNumber &rhs);
00069   const ComplexNumber operator* (const ComplexNumber &lhs, const ComplexNumber &rhs);
00070   const ComplexNumber operator/ (const ComplexNumber &lhs, const ComplexNumber &rhs);
00071 
00072 }
00073 
00074 #endif // COMPLEX_H