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lightning-sunbird  0.9+nobinonly
nsIDrawingSurfaceMac.h
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00037 
00038 #ifndef nsIDrawingSurfaceMac_h___
00039 #define nsIDrawingSurfaceMac_h___
00040 
00041 #include "nsIDrawingSurface.h"
00042 #include "nsIWidget.h"
00043 #include "nsIRenderingContext.h"
00044 #include <QDOffscreen.h>
00045 
00046 class GraphicsState;
00047 
00048 // windows specific drawing surface method set
00049 
00050 #define NS_IDRAWING_SURFACE_MAC_IID   \
00051 { 0xd49598bb, 0x04ff, 0x4aba, \
00052  { 0xab, 0x90, 0x5b, 0xd0, 0xdd, 0x82, 0xba, 0xef } }
00053 
00054 class nsIDrawingSurfaceMac : public nsISupports
00055 {
00056 public:
00057   NS_DEFINE_STATIC_IID_ACCESSOR(NS_IDRAWING_SURFACE_MAC_IID)
00058 
00059   
00065   NS_IMETHOD Init(nsIDrawingSurface* aDS) = 0;
00066 
00073   NS_IMETHOD Init(CGrafPtr aPort) = 0;
00074 
00081        NS_IMETHOD Init(nsIWidget *aTheWidget) = 0;
00082 
00091   NS_IMETHOD Init(PRUint32 aDepth, PRUint32 aWidth, PRUint32 aHeight,PRUint32 aFlags) = 0;
00092 
00098   NS_IMETHOD GetGrafPtr(CGrafPtr *aPort) = 0;
00099 
00106   NS_IMETHOD_(CGContextRef) StartQuartzDrawing() = 0;
00107 
00114   NS_IMETHOD_(void) EndQuartzDrawing(CGContextRef aContext) = 0;
00115 
00116 };
00117 
00118 #endif  // nsIDrawingSurfaceMac_h___