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libsfml  1.6+dfsg2
WindowImplWin32.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_WINDOWIMPLWIN32_HPP
00026 #define SFML_WINDOWIMPLWIN32_HPP
00027 
00029 // Headers
00031 #include <SFML/Window/Event.hpp>
00032 #include <SFML/Window/WindowImpl.hpp>
00033 #include <windows.h>
00034 #include <string>
00035 
00036 
00037 namespace sf
00038 {
00039 namespace priv
00040 {
00044 class WindowImplWin32 : public WindowImpl
00045 {
00046 public :
00047 
00053     WindowImplWin32();
00054 
00062     WindowImplWin32(WindowHandle Handle, WindowSettings& Params);
00063 
00073     WindowImplWin32(VideoMode Mode, const std::string& Title, unsigned long WindowStyle, WindowSettings& Params);
00074 
00079     ~WindowImplWin32();
00080 
00087     static bool IsContextActive();
00088 
00089 private :
00090 
00095     virtual void ProcessEvents();
00096 
00101     virtual void Display();
00102 
00107     virtual void SetActive(bool Active = true) const;
00108 
00113     virtual void UseVerticalSync(bool Enabled);
00114 
00119     virtual void ShowMouseCursor(bool Show);
00120 
00125     virtual void SetCursorPosition(unsigned int Left, unsigned int Top);
00126 
00131     virtual void SetPosition(int Left, int Top);
00132 
00137     virtual void SetSize(unsigned int Width, unsigned int Height);
00138 
00143     virtual void Show(bool State);
00144 
00149     virtual void EnableKeyRepeat(bool Enabled);
00150 
00155     virtual void SetIcon(unsigned int Width, unsigned int Height, const Uint8* Pixels);
00156 
00161     void RegisterWindowClass();
00162 
00169     void SwitchToFullscreen(const VideoMode& Mode);
00170 
00178     void CreateContext(const VideoMode& Mode, WindowSettings& Params);
00179 
00184     void Cleanup();
00185 
00194     void ProcessEvent(UINT Message, WPARAM WParam, LPARAM LParam);
00195 
00205     static Key::Code VirtualKeyCodeToSF(WPARAM VirtualKey, LPARAM Flags);
00206 
00215     static bool HasUnicodeSupport();
00216 
00228     static LRESULT CALLBACK GlobalOnEvent(HWND Handle, UINT Message, WPARAM WParam, LPARAM LParam);
00229 
00231     // Static member data
00233     static unsigned int     ourWindowCount;      
00234     static const char*      ourClassNameA;       
00235     static const wchar_t*   ourClassNameW;       
00236     static WindowImplWin32* ourFullscreenWindow; 
00237 
00239     // Member data
00241     HWND          myHandle;           
00242     long          myCallback;         
00243     HCURSOR       myCursor;           
00244     HICON         myIcon;             
00245     bool          myKeyRepeatEnabled; 
00246     bool          myIsCursorIn;       
00247     HDC           myDeviceContext;    
00248     HGLRC         myGLContext;        
00249 };
00250 
00251 } // namespace priv
00252 
00253 } // namespace sf
00254 
00255 #endif // SFML_WINDOWIMPLWIN32_HPP