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libsfml  1.6+dfsg2
Joystick.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_JOYSTICKWIN32_HPP
00026 #define SFML_JOYSTICKWIN32_HPP
00027 
00029 // Headers
00031 
00032 
00033 namespace sf
00034 {
00035 namespace priv
00036 {
00040 class Joystick
00041 {
00042 public :
00043 
00050     void Initialize(unsigned int Index);
00051 
00058     JoystickState UpdateState();
00059 
00068     bool HasAxis(Joy::Axis Axis) const;
00069 
00076     unsigned int GetButtonsCount() const;
00077 
00078 private :
00079 
00081     // Member data
00083     bool         myIsConnected;          
00084     unsigned int myIndex;                
00085     unsigned int myNbButtons;            
00086     bool         myAxes[Joy::AxisCount]; 
00087     bool         myHasContinuousPOV;     
00088 };
00089 
00090 } // namespace priv
00091 
00092 } // namespace sf
00093 
00094 
00095 #endif // SFML_JOYSTICKWIN32_HPP